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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
The mage stream proved that melee animations are too flashy
Garrtok
Member, Alpha Two
Hi,
i loved the spell animations and effects. I think the ice effects are still improvable, but in general it felt very exciting and I love that they listened to the feedback about the class showcases before.
But as soon as they switched to the melee combat it just looked horrible. These super flashy swing effects of the greatsword is just too much. Please put magic effects on magic skills - not on a basic weapon swing. Please remove this finally.
i loved the spell animations and effects. I think the ice effects are still improvable, but in general it felt very exciting and I love that they listened to the feedback about the class showcases before.
But as soon as they switched to the melee combat it just looked horrible. These super flashy swing effects of the greatsword is just too much. Please put magic effects on magic skills - not on a basic weapon swing. Please remove this finally.
1
Comments
I'd imagine they haven't gotten to 2nd passes on the melee part before this showcase and I don't think they've mentioned anything about that during the tank/carphin showcase.
Yeah, it's almost as if those of us that had been saying to wait and see how the melee classes look after a second, third and fourth pass may have been on to something.
I mean, the feedback that they were over the top was good, but the people that were upset over it were well over the top.