Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Boss Mob Idea
Happymeal2415
Member, Alpha One, Alpha Two, Early Alpha Two
After seeing the spider mobs and the cyclops world boss me and a friend thought this might be fun inspiration. Would love to hear mechanic ideas
0
Comments
lmao
Lmao. Now that I've seen that thread I won't be believed here but I actually did not. It actually came about from me and my friend discussing aoe spells. We were trying to implement a more specific use for them since there is usually a fine tipping point of them becoming too over powered or relatively useless. Our general idea was if mass amounts of low hp mobs became a mechanic you encountered often the aoe spells would have a more specific role without having to try to be viable in say 1v1 setting or being too OP in a regular sized mob farming scenario.