Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Boss Mechanics

GodawfulGodawful Member, Alpha One, Alpha Two, Early Alpha Two
I love boss mechanics that make me think. I love how Tumak had requirement to further along the fight. I would love to see more requirements like that.

One game In my opinion that did this so well was “SHADOW OF THE COLOSSUS”

It depends on the player, I love complexity & challenge. Make them ridiculously hard & thought provoking, whether solo or with a group. Make it so what worked for one boss, may not work for another.

I would love to see group mechanics in which we have a boss that is meant for 10+ or 20+ and certain players have to do one thing, while others have to simultaneously do another thing to progress the fight.

Give me riddles, give me puzzles.
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