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Will there be a task to destroy it?

I can't say that the fight impressed me a lot. Visually, everything is really beautiful, I like the design, but the boss turned out to be lethargic. The raid experienced little difficulty. The game involves playing some roles in battles, this was not the case. And the most important thing for me is why we kill him. Just? Or is it related to some history? Will this somehow help our settlement, city? Is he attacking the settlement? Stealing our sheep? No, I played and still play a lot of MMO RPGs, I just want to understand, if our city does not touch him, maybe he will attack the neighboring one?

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    George_BlackGeorge_Black Member, Intrepid Pack
    You have not played a serious owpvp mmo that's for sure, if you cant see the reason why you need to kill an rb.
    Want a story related reason? Go play a singleplayer video game.
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    NiKrNiKr Member
    2DOLKI wrote: »
    And the most important thing for me is why we kill him.
    Loot.

    You city will be attacked by the people who got that loot and are now stronger than you, so they'll destroy your city. Want to defend your city from those attackers? Get better loot. How, you might ask? By killing these kinds of bosses.
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    2DOLKI wrote: »
    I can't say that the fight impressed me a lot. Visually, everything is really beautiful, I like the design, but the boss turned out to be lethargic. The raid experienced little difficulty. The game involves playing some roles in battles, this was not the case. And the most important thing for me is why we kill him. Just? Or is it related to some history? Will this somehow help our settlement, city? Is he attacking the settlement? Stealing our sheep? No, I played and still play a lot of MMO RPGs, I just want to understand, if our city does not touch him, maybe he will attack the neighboring one?

    What mmorpgs do you play?
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    2DOLKI2DOLKI Member
    You have not played a serious owpvp mmo that's for sure, if you cant see the reason why you need to kill an rb.
    Want a story related reason? Go play a singleplayer video game.


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    2DOLKI2DOLKI Member
    I love single player games too. I have been playing MMORPG since 2006. In particular, I started with lineage2. And I know how raids are carried out on bosses, on everyone and epic ones too. But I want everything in this game to have some meaning, and not just the destruction of all life. If the raid is going, then it is needed for something, and cool gear does not drop from such bosses, besides, there are artisans.
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    2DOLKI wrote: »
    I love single player games too. I have been playing MMORPG since 2006. In particular, I started with lineage2. And I know how raids are carried out on bosses, on everyone and epic ones too. But I want everything in this game to have some meaning, and not just the destruction of all life. If the raid is going, then it is needed for something, and cool gear does not drop from such bosses, besides, there are artisans.

    So what is your expectations lore bits (as most mmorpgs have) that you can read and discover more things. Or are you wanting them to go beyond other mmorpgs, and to what extent are you expecting?
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    FantmxFantmx Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One
    Land management and node development/destruction will necessitate the need to kill him.
    Want a story related reason? Go play a singleplayer video game.
    What?
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    George_BlackGeorge_Black Member, Intrepid Pack
    Fantmx wrote: »
    Land management and node development/destruction will necessitate the need to kill him.
    Want a story related reason? Go play a singleplayer video game.
    What?

    Lemme spell it out for you........

    Mmos are built for player to player interactions.
    The lore is just the background setting of the world, not the driving force of gameplay.
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    NoaaniNoaani Member, Intrepid Pack
    Fantmx wrote: »
    Land management and node development/destruction will necessitate the need to kill him.
    Want a story related reason? Go play a singleplayer video game.
    What?

    Lemme spell it out for you........

    Mmos are built for player to player interactions.
    The lore is just the background setting of the world, not the driving force of gameplay.

    In a technical sense, this is absolutely true.

    MMO's exist for player interaction, both adversarial and cooperative.

    The game world exists to facilitate this.
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