Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Will there be a task to destroy it?
2DOLKI
Member
I can't say that the fight impressed me a lot. Visually, everything is really beautiful, I like the design, but the boss turned out to be lethargic. The raid experienced little difficulty. The game involves playing some roles in battles, this was not the case. And the most important thing for me is why we kill him. Just? Or is it related to some history? Will this somehow help our settlement, city? Is he attacking the settlement? Stealing our sheep? No, I played and still play a lot of MMO RPGs, I just want to understand, if our city does not touch him, maybe he will attack the neighboring one?
1
Comments
Want a story related reason? Go play a singleplayer video game.
You city will be attacked by the people who got that loot and are now stronger than you, so they'll destroy your city. Want to defend your city from those attackers? Get better loot. How, you might ask? By killing these kinds of bosses.
What mmorpgs do you play?
Want a story related reason? Go play a singleplayer video game.
So what is your expectations lore bits (as most mmorpgs have) that you can read and discover more things. Or are you wanting them to go beyond other mmorpgs, and to what extent are you expecting?
What?
Lemme spell it out for you........
Mmos are built for player to player interactions.
The lore is just the background setting of the world, not the driving force of gameplay.
In a technical sense, this is absolutely true.
MMO's exist for player interaction, both adversarial and cooperative.
The game world exists to facilitate this.