Neurath wrote: » It's a convenient method to gimp open world gatherers and boost freehold gatherers. I prefer it to weight though.
Chicago wrote: » ...nobody wants to be deleting items because some minerals take up 50% of your bag space, ...
NiKr wrote: » I like it as a way to limit people's love to pick up everything they see. If your bag can only hold, say, 5 different item stacks - you'll think twice before picking up some random flow on your way to gathering the thing you wanted to gather.
Azherae wrote: » EDIT: Just remember all those people Arya_Yeshe talks about and hates on and consider that if you build your game the wrong way, Arya becomes right.
NiKr wrote: » Azherae wrote: » EDIT: Just remember all those people Arya_Yeshe talks about and hates on and consider that if you build your game the wrong way, Arya becomes right. Oh, for sure, but those people have not relation to how the inventory system is built. Shits will be shits either way. But a random casual player who just wants to maximize their gameplay time value won't go for that extra flower, because picking it up is a waste of time in the race against the very people you mentioned. If your goal for the day is "pick up 3 different rocks" and you have just enough space for them - picking up anything else is a waste of time and space, because someone else might be going for the same rocks w/o picking anything else up.