Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Processing Level Only At Freehold: Major Concern
prymortal
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
In case you missed it.
I See no reason to sugarcoat anything so I'll just let it all out.
No matter how you think this will work, it wont, because Freeholds are limited & not everyone wants to own one.
Processing needs to be open. It is fine to have the ability at Freeholds, that is great, its the limiting of Master & Grandmaster that needs to be allowed in other Public Areas of the game!
The fact processing is already limited not only by materials & leveling speaks for itself!
The comment from Steven in Discord has me concerned with his grip with reality, as now he is promoting RMT use on top of the Bot use from the gathering inventory taken from Escape from Tarkov. He might not think so, you might not too, Just shows a complete & utter lack of gaming experience, game development experience, let alone thought on the matter!
See a "Player Fee" & a "Game Economy Set Fee" are 2 very different things. a "Player Fee" is what RMT's look for to exploit as it goes to the player, not the systems Economy. Now they have a legit exploit & a "legit" reason to pay family members that wont be flagged. Which gives them a reasons to Sub & play & Bot on multiple accounts.
Intrepid can make all the claims of tech to get RMT & BOT's, But we have all played MMO's you wont get them all, they never do. You are only lying to yourself & gullible newbies. ~ Experience can beat Hindsight!
But Wait there is more "Player Fees" are also exploited by players & Guilds as a way of limiting player growth on a server. I Can go further into this & even out one of the planned AOC guilds plans for release. But I wont, Hoping Intrepid sees the error before it bites them.
Really puts the "Its a PVX game" into perspective with this Meme image.
God we should of known this was coming with Ashes of Creation Apocalypse BR or BS as most of us call it in Discord. This isn't Day Z, its not Arma, Its not Escape From Tarkov, it's not The Division (or its Dark Zones), its not Minecraft So stop trying to change the MMO to a Survival/shooter style Sim Please stop the unnecessary stuff that has no need or place in a MMORPG.
These 2 are only minor Issues from the livestream, they are not game breaking:
~ The fuel change which only belongs in Survival simulators. It ruined FFXIV & New World crafting & see how many balances they had to put through until it was even playable.
~ The inventory is bad because rather than space & slots, you can LITERALLY do the same thing with SLOTS! by limiting them & it makes it easier to see, store & stack the items of multiple bags without issue. Weight does this to, 2 good systems!
Technically this is game breaking or will be.
Importantly furthermore the limitation doesn't just limit your gathering ability as many simple people claim, It limits your gathering XP & leveling ability. Which promotes Drag Drop, Which Promotes Home Bot usage - As seen in many games to date where they nerf & extended the difficulty of gathering. ~ So Obvious Even The Blind Can See It!!
But the Processing is a Major Issue, it quite literally is game breaking:
~ So you are literally screwing the player base out of not only leveling processing (Xp/Rates) but also any level of processing items that can only be done at Master & GrandMaster levels.
~ If it just gives more items or XP, the argument still stands as it would of been mentioned in the livestream - It was not. -wiki
~ Since Crafting, Gathering & Processing requires you to go get materials, now you cant even process them so why bother gather/process/craft if you cant craft End Game items from higher tier processed items to begin with!?!?!
Side thought I wouldn't rule out at the current level of fail from Interpid seen in the last livestream stealing bad ideas from other games: DO NOT PUT End Game Crafting stations out in the dangerous or limited parts of the game, But that is for Survival Games (Last Oasis already does that, look at its changes log to fix & how it ruined the game) Not MMOS!, so don't make this mistake!! Very sad I even had to consider this level of failure for change from you guys! But we are at this point now.
So yeah, the Processing Levels needs to be open & removed from "Just Freeholds" Same for Crafting, Same for gathering. Especially since "only the highest tier of End Game items can be crafted".
At the very least Fix the Processing at freehold only issue, make it all Public Open Gathering, Processing & Crafting before the Beta
Unlike Steven we wont be able to use console commands to skip this process. We all know he will at release, that is a given from what we have seen to date.
1
Comments
processing locked behind freeholds isn't new information....
Well, then that means that this stream didn't have any negatives for me then
I honestly don't think it will be that big a issue, it is going to make them a lot of money though depending. It be more worrisome of it was owned by most casuals though. Since that is not the case there should be plenty on the market when players get there.
https://ashesofcreation.wiki/Freeholds
Not to my knowledge. Freeholds are locked behind level 3 and level 50. It would be a travesty to block crafters for so long.