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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Housing Research and Testimonials needed!
Nepoke
Member, Alpha Two
Hello friends!
In this time of great turmoil, I was going to vomit my opinion about player housing onto the forums. However, when I started typing, I realized I didn't actually have much experience about player housing in past games, nor was I really ever interested in owning anything virtual. So instead of theorizing about something that can't be tested and I have relatively little experience in, I'd like to reasearch the topic first!
I'm interested in two things:
I'm looking for anything from Ultima Online to New World. Please share your experience so we can all gain perspective!
In this time of great turmoil, I was going to vomit my opinion about player housing onto the forums. However, when I started typing, I realized I didn't actually have much experience about player housing in past games, nor was I really ever interested in owning anything virtual. So instead of theorizing about something that can't be tested and I have relatively little experience in, I'd like to reasearch the topic first!
I'm interested in two things:
- Testimonials from players who owned houses or struggled with past systems. (Below are some examples you can write about, but write whatever you like!)
- Was the housing experience more positive or negative as a whole?
- Was it easy to get a house?
- Was owning a house meaningful?
- Were there abuses in the system (bots/exploits/rmt)?
- Did you do it for rp or was there profit involved?
- How did housing affect player behavior, as in did special housing "metas" evolve?
- Research material links in the form of videos, forum posts, polls and anything historical that can be shared.
I'm looking for anything from Ultima Online to New World. Please share your experience so we can all gain perspective!
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Comments
Can you elaborate on the multiboxing if you can? Did people make industrial tree farms and macro them for big wood? Was this a popular enough practice to impact housing availability?
I don't really remember anything about housing metas, if there were any. But players, or rather bots, absolutely would try to grab land to then sell it later on.
Multiboxing in general was a problem because a game had something called a Labor system.
As a "premium" user, you'd regenerate labor passively at a higher rate, even while not playing the game. As a non-premium, I think you only regenerated it while being online, at a lower rate.
Labor was spent on crafting, processing, opening coinpurses, etc. Mostly anything outside of combat required labor. It was p2w, as they ended up selling labor potions that would give you a certain amount of labor points.
Now someone who's multiboxing can exploit the system, obviously, to get ahead of everyone else, because they have more capacity to farm, process, and craft stuff.
How would that multiboxing affect housing? Well some people that were multiboxing and botting meant that the available land plots were easily grabbed by those players/bots, as they would often camp a spot or teleport around and just insta grab a land plot as soon as it opened up. As you'd imagine, they would then try to sell that plot of land to other players.
I can't believe it's been 7 years since I played the game already, so I definitely might be wrong on some details here, as I don't remember everything.
When I played Archeage I ran multiple accounts, but I also owned almost half the player land in one of the Aurora zones (Marcala). If I attempted to own that land under one account, the tax would have made it unprofitable. With multiple accounts (and all three of the farms that dont increase your tax rate), it was actually kind of cheap.
As to labor, I never bought any labor potions, yet when I left the game I had well over half a million labor stored away in potions. Since a days worth of labor regen was 2440, that meant I had 200 days worth of additional labor just sitting there to use.
https://www.youtube.com/watch?v=G2ZdrzfkmgI
https://www.youtube.com/watch?v=iJIrKB3dfIs
I saw some calculations that FFXIV housing is actually meeting the demand quite well, but it doesn't seem to feel that way to everyone.
It's definitely better now. The past system kinda sucked.