Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Freehold Boundaries, thinking OUTSIDE the box
Botagar
Member, Alpha One, Alpha Two, Early Alpha Two
Terrain is almost never these nice rectangular portions of land... so lets embrace the weird and funky curves of nature and enable us define our freehold boundaries through laying claim markers or stakes.
I believe the following graphics illustrates my point.
What we need to break free from:
or
What we could have:
As long as the total contiguous area isn't greater than a set threshold for that claim type, all should be fine right?
Thank you for listening to my TED talk.
I believe the following graphics illustrates my point.
What we need to break free from:
or
What we could have:
As long as the total contiguous area isn't greater than a set threshold for that claim type, all should be fine right?
Thank you for listening to my TED talk.
2
Comments
As long as they're doing the shaping, I'm good with it. But I don't think it's something that we should be able to do ourselves.
The devs can make a terrain mask where it's safe to place a freehold, and anywhere outside that mask is reserved for towns/roads/poi/nodes/dungeons/events.
Anywhere inside that Freehold Terrain Mask is our playground.