Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Freehold Insurance
Lughlaoch
Member, Alpha Two
Based on the last update video and the freehold discussion/video, sounds like it's possible to have a freehold destroyed. Considering the seeming vast amount of time and money one could invest in the creation of their piece of paradise, what type of insurance policy could I buy to protect my investment. Not kidding. Going for realism here? I don't know that I have the playtime or tenacity for a freehold, but just the thought (as in life) of losing my home to circumstances outside my control would deter my from investing without some way of recouping my time & money should disaster strike. Thoughts?
2
Comments
Investing in people is one of the lowest returns possible.
I mean, all it takes is someone with slightly deeper pockets and not only is your investment lost, but it could turn out to be the thing that takes you out.
what i mean is make friends, join a guild, etc...defend your things together .-.
Never trust anyone you meet in game.
For all you know, that person you met in game could be me.
nah ur in europe imma be in na east xDDD
trust to a point.. but yeah ive had some bad experiences trusting people in a game..but if you can never trust anyone, you can never get anything done. you trust to the point of being able to handle the consequences if there is a betrayal, and not more than that.
You don't know where I am or where I will play.
is this you? https://www.instagram.com/noaani/?hl=en
maybe you are in asia
Noaani, people who drink that much Green Tea are usually friendly. What the hell happened?
Loss is going to be a big part of this game, whether it's node loss, freehold loss, resource loss, etc.
Insurance as we think of it in real life, where your home burns down, you get reimbursed.
That's not happening. Goes against the games philosophies.
The previous post is right as far as protecting your home from looters after a successful Siege.
Hire guards. Friends, Guildies, Mercenaries.
The rest, as I understand it...
it's a bit unclear...
Your FreeHold will crumble either immediately after looting time is over, or a week passes, or only if it's not within another T3+ nodes ZOI.
I've seen so much conflicting information, I don't know which is true, or how much you lose.
Maybe I'll just go live in an Inn after all...
Please correct anything I am mistaken about, or add any further details. Thanks.
Current plan is that for two hours after a successful siege, the Freeholds are open to attack. You can try defending your Freehold, which seems rather unlikely given that the attacking army has just broken an entire city, or you can try bribing them with cash or feet-pics. Or you can just sit and hope that they pass you by.
After that, there's a week's period where you get to either re-zone the Freehold into an adjacent node, or desperately try to power-level the destroyed node to Village status again. If neither of these happens, then it's destroyed and lost.
Either way, on the Freehold destruction, you get mailed a blueprint of your Freehold layout to make setting a new one easier. Assuming you can find space for a new one!
This link may help you: https://ashesofcreation.wiki/Freehold_destructibility
That is just too much to ask!
depends how many of them get distracted with looting the city
Personally I could tell you that if I don't own a freehold or a static house, you will see me in the frontlines trying to destroy that node!
That might give me a chance to me, or my smaller guild to get hands on a freehold. Yes, it won't be immediate, but it's the best chance you have because you cut funding for the opposing guild since guilds will be the owners of vast majority of freeholds.
At least for a couple of days/weeks (depending how much a node takes to level) said guild won't have freeholds, no processing, no buffs in the vicinity of the now destroyed node.
On the other hands, I do wonder why someone who doesn't own property would defend you/your guild/your node.
Its called Feudalism lol.
Can always do it in real life, instead. See if they drop the same materials.
Ooopsie, looks like you didn't read the small-print. We can't pay out in this instance. But thankyou for your custom.
I think this is the part that confused him.
Who the authority/entity be which would issue the freehold insurance? Node?, guilds who control castles?
How might it work? You would still need to get the plot of land. even if all the cost was paid, still no guarantee you can get another one.
Maybe a cash (and/or resources) pay out?
If I may ask, what makes you think that caravan insurance will be available? Is there mention of it somewhere?
Steven has said that caravan owners can set up insurance for other players who buy space on a caravan run. There is even an escrow system to ensure payment.
Details here:
https://ashesofcreation.wiki/Caravanserai
Oh, that is helpful, thank you very much.