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Ingame Languages toggling

FrufireFrufire Member, Alpha Two, Early Alpha Two
edited July 2023 in General Discussion
Greetings!

I was wondering if the game would offer some sort of language setting for when interacting in proximity with other players. The input entered by the player into the chat box would be their IRL language of choice, however, the output for this proximity chat would have several options. The first option being common, delivering the msg as entered while other options would be racial specific, and this output if not "known" by the nearby players would make the text seem garbled or output something a kin to *Speaks in foreign language* .

Thanks again for your time!

-Frufire
" What do you mean a book I cannot have?"
- Frufire

Comments

  • unknownsystemerrorunknownsystemerror Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    As of last info given there are no plans for racial languages other than flavor points in npc dialogs.

    Language-specific lexicons in the game from a lore and immersion standpoint. These do not have real player-to-player implications.[2]
    south-park-rabble-rabble-rabbl-53b58d315aa49.jpg
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