Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Ingame Languages toggling
Frufire
Member, Alpha Two, Early Alpha Two
Greetings!
I was wondering if the game would offer some sort of language setting for when interacting in proximity with other players. The input entered by the player into the chat box would be their IRL language of choice, however, the output for this proximity chat would have several options. The first option being common, delivering the msg as entered while other options would be racial specific, and this output if not "known" by the nearby players would make the text seem garbled or output something a kin to *Speaks in foreign language* .
Thanks again for your time!
-Frufire
I was wondering if the game would offer some sort of language setting for when interacting in proximity with other players. The input entered by the player into the chat box would be their IRL language of choice, however, the output for this proximity chat would have several options. The first option being common, delivering the msg as entered while other options would be racial specific, and this output if not "known" by the nearby players would make the text seem garbled or output something a kin to *Speaks in foreign language* .
Thanks again for your time!
-Frufire
" What do you mean a book I cannot have?"
- Frufire
- Frufire
2
Comments
Language-specific lexicons in the game from a lore and immersion standpoint. These do not have real player-to-player implications.[2]