Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Player Housing Question
Abarat
Member, Alpha One, Alpha Two, Early Alpha Two
The wiki states that the owners of taverns (which by definition, i believe, means owning a Freehold is a prerequisite) can "rent out rooms". Is this a temporary buff mechanism or is it another form of player housing?
If I could rent a (instanced maybe even) room from a tavern in the world, based upon an agreement i reached with the freehold owner socially (not through the game itself), that would be pretty cool. the terms of the lease could be entered into the system so they are enforced fairly, or at least have a mechanism for evictions, etc. the number of rooms could start small and go up with the level of the tavern, but still remain pretty small.
Perhaps renting a room on the freehold offers varying degrees of access to the artisan buildings, etc.
Thoughts?
If I could rent a (instanced maybe even) room from a tavern in the world, based upon an agreement i reached with the freehold owner socially (not through the game itself), that would be pretty cool. the terms of the lease could be entered into the system so they are enforced fairly, or at least have a mechanism for evictions, etc. the number of rooms could start small and go up with the level of the tavern, but still remain pretty small.
Perhaps renting a room on the freehold offers varying degrees of access to the artisan buildings, etc.
Thoughts?
0