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Voice acting

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Comments

  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Cost depends on whether you're using celeb actors or devs for the voices.
  • ChicagoChicago Member, Alpha One, Alpha Two, Early Alpha Two
    Dygz wrote: »
    Cost depends on whether you're using celeb actors or devs for the voices.

    I dont see any reason to use celeb actors
  • devmagedevmage Member, Alpha Two
    AI generated could let them be more dynamic in responses. Maybe being able to easily add interactions like them actually addressing you. Like in WoW everything says your name in text but when there is actually audio (not often) they just call you hero or whatever. I'd love for it to be voice and them say my characters name when addressing me and maybe dynamically add in your class or something about your reputation built into a response.

    Of course my main ask would be just have it voiced, but if you can take that to the next level it would be amazing for immersion and RP.
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  • RocketFarmerRocketFarmer Member, Alpha Two
    I think for voice actors and the aforementioned sound engineering the biggest cost is time rather than money.

    The controversy with voice actors and AI is using a voice actor’s work in a game and then adding more via AI using their voice without compensation. Unless the contract had a clause on derivative works, then I can see why they would be upset. Part of the current strike is to get such clauses in place to protect voice actors.

    That said, it’s analogous to protecting piano players for silent movies when sound in film came out. But times 1,000,000 in the scope, because video capabilities could surpass sound. I think humans are a bit more discriminating with sound than visuals due to the brain taking shortcuts on visual processing.

    Eventually AI will reach the point where it won’t have to rely on mimicry and can produce its own unique voice (or giant box of voices) with the correct pitch, tone and volume befitting the scene and dialog.

    Advantages with AI, probably in about 10 years, would be procedurally generated voices. Some limited projects may already be there, but not to the scale of MMORPG.

    Now the real question: what happens first?

    A. AI gets good enough with less digital overhead to produce realistic voices for NPCs (or masked voice over for PCs so your immersion isn’t broken by another PC either swearing, talking like a fool or what not that doesn’t fit the game).

    B. AoC is launched as a final product.

    C. George R R Martin finishes the next Song of Ice and Fire book.

    D. We all live in pods, eat bugs and are connected to the authoritarian game server by our evil alien overlords.

    E. Disney gets an original idea rather than continue to trash someone else’s IP.
  • CROW3CROW3 Member, Alpha Two
    Chicago wrote: »
    Honestly mate they have said there are 100,000 plus signed up to A2 thats pushingy 30m$ in just a2 pre sales before cosmetics, im sure they have money to "throw" at voice acting

    I like how you just threw some numbers out there with absolutely no idea of their actual revenue intake, current operational and capital expenditures, or feature backlog, and were like ‘yeah…this seems like an airtight counter-argument.’ 🤣

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  • daveywaveydaveywavey Member, Alpha Two
    Now the real question: what happens first?

    A. AI gets good enough with less digital overhead to produce realistic voices for NPCs (or masked voice over for PCs so your immersion isn’t broken by another PC either swearing, talking like a fool or what not that doesn’t fit the game).

    B. AoC is launched as a final product.

    C. George R R Martin finishes the next Song of Ice and Fire book.

    D. We all live in pods, eat bugs and are connected to the authoritarian game server by our evil alien overlords.

    E. Disney gets an original idea rather than continue to trash someone else’s IP.

    D has already happened. Just saying...
    This link may help you: https://ashesofcreation.wiki/


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  • CawwCaww Member, Alpha Two
    Locking in a famous voice for initial dialog makes it harder to update the NPC in subsequent updates several years down the road, better to perfect some decent AI and let that rollout when they are ready
  • daveywaveydaveywavey Member, Alpha Two
    Or they just set up a sound booth at the next games con they go to, and get the fans to voice everything :D
    This link may help you: https://ashesofcreation.wiki/


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