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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
2nd Archetype Quest/Trials/Story to unlock it (Feedback)
Junimon
Member, Alpha Two
Hey, i had this idea from and old game called Mu Online, way back in the day, i dont remember the details but once you get to certain level with your class, you were able to evolve it to a better one but you need to do some questing/trials, I think it would be cool if me a warrior that want choose mage as second archetype, in order to unlock this knowledge i have to go to a magic place and talk to this guy who is going to teach me they ways and once u have complete it all you unlock ur second archetype, maybe u can add some fun stuff and lore to these quests, like being sneaky and dont get caught for Rogue(2dn archetype), had this idea like 5 minutes ago but i think it could be interesting depending how u guys do it
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Comments
Only reason I say to still require a lengthy questline to change your secondary, even if you've done that secondary already, is to prevent swapping back and forth whenever once you have done them all for easy access to any build essentially. Steven has even said he wants changing a secondary to be a bit of a process.
However, since people will have the option to change their class combo (with a bit of work), I think we will only see:
Fighter
Tank
Roque
Ranger
Cleric
Mage
Summoner
Bard evolution Quests. 8, not 64.
And once completed you can proceed to selecting your combo.
I'm all for each archetype having a long quest chain to acquire. Possibly only allow advancing on one archetype quest chain at a time. That'll give people something to do while leveling.
I remember Steven saying that you can change your skill points/augments just by going back to town and talking to an NPC. I'm not positive, but thought changing your secondary was talked about being the same way.
I'd rather that changing your secondary not be all that difficult, especially since we're expecting to have a "loadout" kind of system that allows for changing from a soloing spec to a group dungeon spec to a large PvP battle spec. A trip back to town and out again without fast travel is already a 15-30 minute chore.
Your secondary ilchanging is tedious. But the skill point placements aren't