Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Freeholds an able to sell them is a bad idea
Aces_Are_Wild
Member, Alpha Two
I believe it will create a lot of problems where people will jack up the prices an people will sell them for real money
1
Comments
They'll have systems in place to counter RL-money issues.
I mean, they can't control the RMT aspect of direct selling freeholds at all. Ever. The freehold will be sold for an ingame sum of gold to avoid most suspicion, on top of $1000 on paypal or whatever in order to even be considered as a buyer. Something like that will 100% happen, and they obviously can't monitor that.
I'd prefer if they dropped all resales of freeholds, other than perhaps selling it back to the node for a sum of gold, but at the very least they have to drop the idea of direct sales to other players. Selling a freehold through a bidding system open to all is better, if Intrepid absolutely have to have player to player freehold sales in the game.
Let's see how long this thread can keep going for
It is an in game "bidding" system for freeholds... we think. So, you are saying that people will win the in-game bid and ALSO pay $1000.00 real world money. If they don't win the bid, no amount of real world money will fix that. If they do win the bid, why would they agree to pay extra?
I am not sure I understand your position on this.
Indeed.
There is literally no way at all that Intrepid can stop people buying and selling items in game for real money.
I mean, they could say they have a system in place to detect purchases that aren't balanced (selling a 1000g item for 1g, for example), but this isn't going to work if Intrepid allow players to scam each other (they have said this is fine), and also goes against the notion of guild/family ownership of things like freeholds.
I mean, how do Intrepid know if that sale of my freehold to Nerror who joined my family last week was just a transfer of ownership of the freehold within the family, or if the sale price was actually 1 gold plus $250.
Hell, the going rate for a freehold may be 1k gold but be incredibly rare. In this case, how do Intrepid then know if the freehold I sold Nerror for 1k gold didn't also have that same $250 cost attached to it?
There is absolutely a limit to what a developer can do in this regard.
The above all said, that doesn't mean Intrepid should just not have things in the game that players value enough to buy and sell.