George_Black wrote: » If I had an mmo studio I wouldnt go to steam. Mmo players know that they want an mmo. They dont check out whats popular or new on steam. They google: new mmo 2023. Why should IS share their profits with steam? 0 benefits.
Liniker wrote: » steam has a tremendous issue of showing data about concurrent players and player activity/history, this is extremely detrimental for MMOs as people will often use those numbers to consider a game "dead" - there is a big reason why other MMORPG studios that self publish don't show those numbers, it can severely damage the player count with negative snowballing when numbers are going down, not releasing on steam is a very smart idea
Enigmatic Sage wrote: » The advantage to having it on steam is global exposure. Steam will try to make money from it one way or another for using its platform since there is no box price. Most likely through the ashes store for cosmetics/currency and potentially monthly subscription. It's really up to intrepid at the end of the day. With streamers from various platforms, they can create a large marketing for global exposure that way too with or without sponsorships. Either way, they're spending money to promote on a platform and we the consumers will be paying for it lol.
Kilion wrote: » Enigmatic Sage wrote: » The advantage to having it on steam is global exposure. Steam will try to make money from it one way or another for using its platform since there is no box price. Most likely through the ashes store for cosmetics/currency and potentially monthly subscription. It's really up to intrepid at the end of the day. With streamers from various platforms, they can create a large marketing for global exposure that way too with or without sponsorships. Either way, they're spending money to promote on a platform and we the consumers will be paying for it lol. That's the advantage of having internet really. And if what Lineager said is true that they demand a 30% cut, taking half that money to finance a proper marketing campaign will be enough. Not to forget that there are already some bigger names amongst the influencers who basically make promotion for the game, like Asmongold. Ultimately I can't prove that I am "more right" than anyone else here, but I am pretty certain that just like BG3, Cyberpunk 2077 and World of Warcraft back in the day, games do not need Steam or any other company that wants to take a fat 30% cut and can be highly successful on their own. And I am pretty confident when I say that Intrepid can do perfectly fine without Steam.