Flashfirez23 wrote: » What are your thoughts on how leveling and quests should be in Ashes?
ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good.
Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling.
Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs
Neurath wrote: » Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs Got a quote for that? Because that's news. Steven was anti grinding some time ago.
Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs Got a quote for that? Because that's news. Steven was anti grinding some time ago. he said it in one of the streams..also grinding quests is still grinding. he said leveling will include a mix of questing and farming mobs
Neurath wrote: » Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs Got a quote for that? Because that's news. Steven was anti grinding some time ago. he said it in one of the streams..also grinding quests is still grinding. he said leveling will include a mix of questing and farming mobs Yeah, naturally, but that's not actual grinding. At no point has Steven said 'Yes, you can grind to max level.'
Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs Got a quote for that? Because that's news. Steven was anti grinding some time ago. he said it in one of the streams..also grinding quests is still grinding. he said leveling will include a mix of questing and farming mobs Yeah, naturally, but that's not actual grinding. At no point has Steven said 'Yes, you can grind to max level.' Actually, he did, kind of. someone asked if you could stay in the same node and level up to max, instead of going to different nodes. he said in theory, you can, but it will take you a very long time because you would be killing low level mobs. I suppose you could grind the same level 3 node until you hit level 50, but it will take you a lot more than 2 months.
Neurath wrote: » Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs Got a quote for that? Because that's news. Steven was anti grinding some time ago. he said it in one of the streams..also grinding quests is still grinding. he said leveling will include a mix of questing and farming mobs Yeah, naturally, but that's not actual grinding. At no point has Steven said 'Yes, you can grind to max level.' Actually, he did, kind of. someone asked if you could stay in the same node and level up to max, instead of going to different nodes. he said in theory, you can, but it will take you a very long time because you would be killing low level mobs. I suppose you could grind the same level 3 node until you hit level 50, but it will take you a lot more than 2 months. So, can I make a levelling group and just follow the high level mobs and do 24 hour grinding and complete the levelling process in quick time so long as we don't stay at the same low level node (Which would only be for RP reasons if I did just level at the same node). I say this because Steven is very keen for everyone to experience the hidden lore and you won't do that so much if you disconnect from the quests.
Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » Depraved wrote: » Neurath wrote: » ArnasPanika wrote: » So..apparently the game with like "5" quests and endless grind did better in longevity and emotional reward design than any epic wow non stop questing adventure. Yap, hope AoC won't put us on a too many solo quests run wow'like leveling gameplay. Anyway, hoping as well it will be good. Not sure Steven has softened on the grindability of the game. Which means, it will be questing only for viable levelling. he said questing and farming mobs Got a quote for that? Because that's news. Steven was anti grinding some time ago. he said it in one of the streams..also grinding quests is still grinding. he said leveling will include a mix of questing and farming mobs Yeah, naturally, but that's not actual grinding. At no point has Steven said 'Yes, you can grind to max level.' Actually, he did, kind of. someone asked if you could stay in the same node and level up to max, instead of going to different nodes. he said in theory, you can, but it will take you a very long time because you would be killing low level mobs. I suppose you could grind the same level 3 node until you hit level 50, but it will take you a lot more than 2 months. So, can I make a levelling group and just follow the high level mobs and do 24 hour grinding and complete the levelling process in quick time so long as we don't stay at the same low level node (Which would only be for RP reasons if I did just level at the same node). I say this because Steven is very keen for everyone to experience the hidden lore and you won't do that so much if you disconnect from the quests. well, technically...you would have to wait until the nodes level up. so there wont even be high level mbos when the server starts xD maybe you could do this after there are max level nodes, but i suppose it will take more than 24 hours. we also dont know if there are exp penalties for killing mobs that are much higher level than you, or if you can even kill them. i suppose quest will be more like a boost to your mob farming. instead of killing 10 mobs and picking up 5 flowers and gaining a whole level from that. or killing 100 mobs for 1 level, you will pick up the quest, then go t oan area and kill mbos there while completeling the story or whatever. kill 60-70 mobs and the rest of the exp will come from turning in the quest and then you get a level plus money and other stuff. you will also unlock quests for the next level, etc. a combination of both. we will have to wait for a2 i guess ;3
Depraved wrote: » you could still level up farming mobs. just kill mobs and ignore the quests. the nodes will still get exp and level up, then you just kill higher-level mobs. but you are still killing mobs instead of questing.
NiKr wrote: » Yeah, they've claimed that they want to prevent "ginding" somehow. Got no clue how exactly they'll achieve that.
Dygz wrote: » NiKr wrote: » Yeah, they've claimed that they want to prevent "ginding" somehow. Got no clue how exactly they'll achieve that. I'm not confident you share the same meaning for Grinding that Steven has. From what I understand of your definition - you, specifically, will still have fun Grinding a bunch of stuff - even when Steven states they have successfully made Grinding negligible.
Dygz wrote: » I'm not confident you share the same meaning for Grinding that Steven has. From what I understand of your definition - you, specifically, will still have fun Grinding a bunch of stuff - even when Steven states they have successfully made Grinding negligible.