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relationships between players and environment?
VolcanicShrimp
When it comes to players, caravans, and mounts I was wondering if certain items and environment conditions might affect certain aspects of exploration. ex: would carrying meat on your person or in a caravan increase aggro from predatory mobs towards you or it? Would conditions like temperature or steep inclines affect speed? etc.
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HitPointGame2Go
i like the idea of raw meat increasing the aggro radius of mobs with acute sense of smell
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