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just a fighter/summoner question/suggestion

RookkRookk Member, Alpha Two
this is a simple one but if i remember right, i remember at least one of these two options i have seen outright confirmation isnt in the works tho that could be me remembering something about a different topic i brought up around shapshifting but personally i would love if a fighter/summoners or summoner/fighter's options for summons would be for the fighter, the ability to basically summon skyrim style bound weapons with each one having its own moveset and while it wouldnt match max level gear, it wouldnt come with a lot of the drawbacks of that gear type and could have a 'fun' mana/stamina type drain where the lore would be that the bound weapons siphon away their victims energy on hit and hell there could also be fun variants that constantly drain the uses resources while active but give power equal to or maybe even greater than crafter gear (IN TERMS OF BASE STATS AND NOT EFFECTS... REAL GEAR WOULD STILL HAVE UNIQUE EFFECTS THAT BOUND WEAPONRY FLAT OUT WONT GET MEANING ITS MORE OF A YOU WANNA BE A FLAT OUT WEAPONS MASTER PURELY USING BADASS MAGICALLY SUMMONED WEAPONS) with than the summoner/fighter could perhaps be able to summon enchanted floating swords that can than be comanded to attack OR also take the place of the summoners main weapon with their auto attack being to command the swords to attack kinda of like this character from overlord
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Comments

  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    Summoner secondary can summon weapons last I heard but you can't equip said weapons. The devs have also said shapeshifting won't be in ashes.
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  • willsummonwillsummon Member, Alpha Two
    I figured the Wild Blade (Summoner/Fighter) would call forth floating weapons to add them. While the Bladecaller (Fighter/Summoner) would be able to enhance/enchant the weapons the Bladecaller used in battle.
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