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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
AoC Livestreams in 2024.
WHIT3ROS3
Member
With the final Livestream of 2023 and with Alpha 2 projected to appear in Q3 of 2024. It is looking like, if we keep the monthly Livestream schedule that we have had over the last number of years, we have a maximum of 9 Livestreams left before the launch of Alpha 2. (potentially only 6 or 7)
Does Intrepid intend to keep doing Monthly Livestreams at the end of each month once Alpha 2 has been launched? Do you think they should? Do you think they should change the schedule and format? What would you like to see (if anything) in regards to Intrepid livestreams once Alpha 2 has gone live?
Steven mentioned that January will see a PvP-focused showcase with some updates to the Mage. Leaving a handful of Monthly updates to showcase different outstanding aspects of the game.
The main areas I want to see covered are.
Combat - The more we see the better IMO. What we saw for the Ranger to be seen for as many Archetypes as possible.
Naval Content - Something, anything related to ships and aquatic content.
Animal Husbandry - How is this system coming along?
Node Progression - Seeing a Node progress from one stage to another (ideally multiple)
Map - I understand if they want to keep this under wraps until the launch of Alpha 2 so that people can get that first experience of seeing it in-game (or via stream)
What would you like to see over the first half of 2024?
Does Intrepid intend to keep doing Monthly Livestreams at the end of each month once Alpha 2 has been launched? Do you think they should? Do you think they should change the schedule and format? What would you like to see (if anything) in regards to Intrepid livestreams once Alpha 2 has gone live?
Steven mentioned that January will see a PvP-focused showcase with some updates to the Mage. Leaving a handful of Monthly updates to showcase different outstanding aspects of the game.
The main areas I want to see covered are.
Combat - The more we see the better IMO. What we saw for the Ranger to be seen for as many Archetypes as possible.
Naval Content - Something, anything related to ships and aquatic content.
Animal Husbandry - How is this system coming along?
Node Progression - Seeing a Node progress from one stage to another (ideally multiple)
Map - I understand if they want to keep this under wraps until the launch of Alpha 2 so that people can get that first experience of seeing it in-game (or via stream)
What would you like to see over the first half of 2024?
3
Comments
Your list seems about right. I'd want to see:
1) Animal Husbandry (and not just free hold mechanics, I want to see how we will be tracking, subduing and taming these creatures out in the wild)
2) Naval gameplay
3) Crafting (specifically what agency we have over outcomes)
4) The other base archetypes
5) A stream where they demonstrate how subclasses change the base class. (Preferably a base class we have already seen, so we can directly compare)
The nice thing is, their steams are packed with info. We have to be one of the most well informed mmo communities out there.
They can show us in the monthly streams any information which needs feedback through the pinned threads:
- more classes
- animal husbandry
Could be that close to Alpha 2 launch they will be busy with bug fixes, optimizing code and polishing a bit and some stream content will be harder to prepare.
What I am hoping to see is an update on taming and animal husbandry & mounts; the different trading systems that players can use to exchange goods; Node development plus housing and I'd also like to see something on how biome impact based on weather especially when it comes to access to special POIs.
Naval content will definitely be worth seeing. Water can still be a better way of traversing a single continent depending on the terrain and dangers going over land.
A2 supposedly has over 100k "testers". Discord is around 20k people, while Ashes YT gets ~60k views on videos. So I'd imagine that a higher % of those testers see the stream/YT video rather than hang around in discord. So if Intrepid wanted to give a task to as many testers as possible - I'd imagine monthly streams would be a good place to do it.
Obviously they can have in-game announcements and notices, but videos can pull a bigger number in, because if, say, 30k people wanna test pvp and Intrepid say on stream "this next month we wanna test pvp" - those 30k people gonna log in and start fighting each other, while only a few k might've been logging in on a semi-daily basis before that stream.
well, the game wont be ready until the end of a2, so they will keep doing the streams after a2 starts. not every one will be in a2, so they can keep showcasing to everybody what they have been working on. they are doing open development after all. and players who are in a2 will have an idea of whats coming as well.
they will probably slow down after launch or change the format of what they do every month, and they will probably show us something before each major update or expansion.
We will see how the caravan traverses a river as a raft in the next caravan PvP stream.
Those rafts might be useful near the sea shore too.
i think scope creep actually happened with A2 tbh and they pushed it back a little it to include more which is why the summoner might be in at the start became a thing. i feel they decided it be best to have a larger world so i suspect we will see more biomes at A2 launch than what was started earlier
about a year ago, steven said that the augment stream and the tank stream would be coming out soon. we got the tank stream 1 or 2 months after that, but we havent had the augments stream yet! >:
No doubt. They shall arrive.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
2. Nodes. Its basically the foundation of the game.
3. Classes, secondary archetypes and talent trees.
4. More maps, monsters and npcs in action. Frankly the monsters we've seen so far suck (feel out of place and clunky).
5. Dungeons and raids. They're hard to get right, especially at the standard Intrepid is promissing and to get there they will need feedback starting asap.
These would be my top 5.
I didn't think about it until you said it... But yeah, giant spiders and large mushrooms in the winter biome? lol
2. Second node related stream (sort of confirmed)
3. PvE/Dungeon (kinda a must show)
4. Some archetype update
5. Some new archetype
6. Some manual crafting and life skill update (Steven hinted at that)
7. Sieges
8. A vertical slice of gameplay. Your 1 hour of AoC gameplay before A2 starts.
I might be wrong on this one, but i think they mentioned the naval system wont be part of the start of a2.
Naval content will be introduced as an Alpha-2 update.[36][11][5]
it wasnt a winter biome, like it wasnt a tundra, it was just winter. seasonal change :P
plus verra isnt earth..maybe those spiders and shrooms evolved to thrive in cold environments xd
Unlikely, i think. It was stated the Game shall have " Eight " Archetypes/Classes during Release, right ?
They would need to add more Archetypes either later in the Game - or with an Expansion.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
I don't feel this way at all! I think the spiders (with the peacocking, winter/summer state, and web rolling animation are really good) The Minotaurs look great and the Rock Golems from the Basic Melee Attack update were excellent (The rising from the ground and rolling animations). The Slate Wolves, Bears, Ravens, Mycellions (Shrooms), Bloomeria (Flowers), Zombies and Skeletons have all been really solid and I love that they have created proper death animations for them. The Harbinger was looking creepy AF and Tumok with his winding pathways is super cool.
I do think that Verra needs to have an absolute shit-load of different Mobs and that it is important that theme and aesthetics are super important when placing them. As Depraved mentioned, this NOT a "Winter Biome" it is the Riverlands in Winter.
I can kind of empathise with your "out of place comment" as It would have been cool to have "Ice-Cap Mushrooms" and Snow/Ice/Rock Golems rise out of the snow similar to the the Rock Golems we saw in the fighter update. Thematically relevant Mobs to the winter SEASON.
Yeah, on that topic, it's something I would like to see in a future Livestream. The "NPC" team showcases and talks about the different NPCs they have created, are creating and will create for Verra. Their philosophy behind Mobs, their workflow and the design process.
Topics I would prefer to see from February to July/September
- Archetype Overviews of Fighter, Rogue, Bard, and Summoner. Tank could be thrown in there as well.
- Secondary Archetype system
- Naval
- Character creator update (in Q3) with all available races
Have the majority of live streams this past year or so not been focused around riverlands?
Have any of the live streams this past year been an overview of the riverlands?
Why can't I be sarcastic on the internet? T.T