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Military Nodes/pvp

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Comments

  • kuldar1994kuldar1994 Member, Alpha Two
    If it's difficult to implement betting system, perhaps skip that and have just in-node arena where people can practice fighting and sign up for weekly tournaments where it's possible to win points or rewards to collect maybe like specific arena armor similar to how kingdom come deliverance did it for example.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    kuldar1994 wrote: »
    If it's difficult to implement betting system, perhaps skip that and have just in-node arena where people can practice fighting and sign up for weekly tournaments where it's possible to win points or rewards to collect maybe like specific arena armor similar to how kingdom come deliverance did it for example.

    Something like this would be fine.
  • Vaknar wrote: »
    Interesting thought starter, @Therealdo

    Thinking of different ways to incorporate PvP and the ethos of battle or bloodthirst into the military nodes is an interesting topic to brainstorm on! What are different ways you'd like to see PvP be a part of military nodes?

    Training grounds where mentors can train lower level players. Also training in general could be beneficial for both the player and the character by giving some buffs, like increased running speed or other buffs depending on class.
  • TherealdoTherealdo Member, Alpha One, Alpha Two, Early Alpha Two
    Another Idea would be ... say 50v50 the objective would be to kill the dragon. Whoever does the most damage wins, and each kill (pvp)moves his health up. This way PvP and Pvers can do content together like the sieges. You should get a combat buff if you win or a chance at a rare drop. (still in the arena)
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