Aszkalon wrote: » and it will be a HELLA LOT Fun in your first Time playing and when you discover and explore the Area's for the very first Time.
Xeeg wrote: » Yeah but the thing about aiming for "discovery/exploration" is that it is a one time experience. If we are going to make this game our home, then things that we are going to spend a lot of time doing should be fun. Getting around the map, itself, should be a fun experience.
Xeeg wrote: » If we are going to make this game our home, then things that we are going to spend a lot of time doing should be fun. Getting around the map, itself, should be a fun experience.
Aszkalon wrote: » ....Plus -> " Warp(?)Gates ", am i right ? You will be able to use Teleporters later on in the Game. Presumably after reaching them first with your first Character - or you need to do this at least once with every single of your Characters....
Nerror wrote: » Scientific metros will also have a teleportation system within it's vassal network. It might be limited to its citizens. I assume it's not going to work with any materials that otherwise have to be transported on the player, or by mule or caravan, just like the family summons. As for traveling being fun, probably sometimes? Exploring new things, random events, caravan PvP, etc. Other times it might suck a bit, but that's the thing about good games and good developers: They know players must also experience the suck in games, in order to appreciate the fun. Everything can't just be "fun". That doesn't make for a good MMORPG.
Tyranthraxus wrote: » Nerror wrote: » Scientific metros will also have a teleportation system within it's vassal network. It might be limited to its citizens. I assume it's not going to work with any materials that otherwise have to be transported on the player, or by mule or caravan, just like the family summons. As for traveling being fun, probably sometimes? Exploring new things, random events, caravan PvP, etc. Other times it might suck a bit, but that's the thing about good games and good developers: They know players must also experience the suck in games, in order to appreciate the fun. Everything can't just be "fun". That doesn't make for a good MMORPG. Have we seen something that would indicate teleportation? Yours truly was under the impression it's just to be the airships.
CROW3 wrote: » If you choose to stake a claim in Verra, the lands surrounding your chosen node are going to become familiar and banal. The same as r/l. Travel from your neighboring node to your node for the 861st time doesn’t have to be fun, but it’s necessary, because the same travel from your node to the complete unknown of the horizon IS a fun experience.
Tyranthraxus wrote: » Where did you get/read/hear/see this? To my understanding, this is the *opposite* of what AoC will feature; There are presently only 2 forms of quick-travel planned, for the game: 1) Family-Summons 2) The "airship" that a server that has 2+ Scientific Metropolis Nodes will feature. The second one's really only "kind of" quick-travel, when you consider that you'll still have to ride the airship, and it's only to go directly between the 2 Scientific Metro's.