Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Hardcore Realms
Insanemang
Member, Alpha Two
What is the chance that hardcore realms will be made a thing for this game? I ask because it's fairly popular in WoW and think it could be good to bring in those who like a challenge.
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Comments
Asides from the minor aesthetics @Lashing mentioned, how would you even make it more so? Everyone is Red, all the time?
hardcore? no that's just open world pvp.
They mean hardcore related to certain games as in you die once you lose your character.
I agree, it wouldn't really make sense design wise for ashes to do a perma death server because of how easy it is to troll. Unless you get super corrupted for killing the fledglings let alone the huge risks for caravans and node sieges.
EDIT:
Well I wouldn't say it wouldn't be possible considering server size. Most players bodies upon death would either have to be full loot or no loot. The world would develop quite slowly and wouldn't change node levels very often it at all. Server could be quite barren as resource acquiring would be quite more severe. The worst part for many players would be the pacing for how long it would take to reach max level. Corruption and bounty hunting would be crazy as penalties would need to be more severe.
It could work, it just kind of goes against the grain in certain aspects. PvE servers are technically possible too where the only pvp allowed is during opt-in events and scenario's but they would have to cut the amount of resources and drop rates significantly to prevent server bloat or certain features that depleted resources being stock piled.
As a certain, VideoGame-Jesus from Texas once happened to say :
" Hardcore Servers are for People who don't respect their own time. "
A notorious Man who walked the Maw of WoW and then showed the Jailer who is the true, bald Badass, once said that.
And i agree.
There is no Question " IF " You will get killed. Only when.
Could be a Day. Could be Two,
could be a Week or Two, or maybe a Month or Two if you are really good.
Since the whole Open World aside from "protected"(??) Area's like inside of Nodes where Cityguards are around or so, is PvP-Area in which every Murder-Hobo from the Backwoods can simply murder You just for being nearby him at any point of time,
i think Hardcore-Servers could be great Entertainment.
Great Entertainment for those, who love to see others lose EVERYTHING they have worked for - and probably their Nerves and Mind as well. 🤣 . 🤣 . 🤣 . 🤣 . 🤣
If you want to actually get somewhere in the Game - and i literally mean SOMEWHERE - "anywhere",
then i recommend not doing any kind of Hardcore Servers. However - if you are a special, hard-boiled kind of Person and/or Masochist : you may give it a Shot.
Don't forget to make Bets in how you will probably die next Time, every single Time you make a Character. 😁
Show us what a true Hell without any Hope truly looks like. . 🤣 .
✓ Occasional Roleplayer
✓ Currently no guild !! (o_o)
what is a hardcore realm? what makes something hardcore can change. do you mean perma death, lower rates, no npc items, etc, etc?
However, the answer they will give you is that they do not want to split their playerbase, which is the whole argument against pve servers.
It would be neat to see how that sort of world would function but until they start being more cozy towards a playerbase split you have little to no hope of this happening.