Gunghar wrote: » We already know that a fee of 14,99 USD/month will be required to play. I want to bring an idea already explored in another MMORPG: XIV. XIV got 2 different subscription fees: 14,99 USD and one 2 dollars cheaper at 12,99 USD. I think Ashes of Creation could get inspiration from that. For sure, the restriction for the cheaper one would have to fit the game. In Final Fantasy, the “entry” subscription limits how many characters you can create on a Data Center. There’s maybe a way it could be done but ashes way. XIV is a game that had a big success. I know there are harmonized prices in some regions. I also admit that could be problematic. They could just not have the “entry” mode on harmonized regions. Finally, I believe it would make the game more accessible with the economy going bad everywhere. The restrictions must make the difference between the “normal” fee and “entry” one. I don’t think it would be bad for Intrepid to have 2 fees modes. They’re always the post launch cosmetic sell. Also, it could mean more players that can’t afford the full fee trying the game. As for included game time from different Kickstarter and Shop package, it’s already using the 14,99 fees per each included month. It’s not a problem on that side. What do you think? Should Intrepid goes that way?
Depraved wrote: » Gunghar wrote: » We already know that a fee of 14,99 USD/month will be required to play. I want to bring an idea already explored in another MMORPG: XIV. XIV got 2 different subscription fees: 14,99 USD and one 2 dollars cheaper at 12,99 USD. I think Ashes of Creation could get inspiration from that. For sure, the restriction for the cheaper one would have to fit the game. In Final Fantasy, the “entry” subscription limits how many characters you can create on a Data Center. There’s maybe a way it could be done but ashes way. XIV is a game that had a big success. I know there are harmonized prices in some regions. I also admit that could be problematic. They could just not have the “entry” mode on harmonized regions. Finally, I believe it would make the game more accessible with the economy going bad everywhere. The restrictions must make the difference between the “normal” fee and “entry” one. I don’t think it would be bad for Intrepid to have 2 fees modes. They’re always the post launch cosmetic sell. Also, it could mean more players that can’t afford the full fee trying the game. As for included game time from different Kickstarter and Shop package, it’s already using the 14,99 fees per each included month. It’s not a problem on that side. What do you think? Should Intrepid goes that way? let me tell you a little secret, the only purpose of the 12.99 package is so that people buy the 14.99 package
tautau wrote: » Respectfully, I don't think we should have a free trial period. That is what the spamming, gold selling bots will use. At least make the spammers pay $15, that cost may keep some off the servers.
patrick68794 wrote: » Depraved wrote: » Gunghar wrote: » We already know that a fee of 14,99 USD/month will be required to play. I want to bring an idea already explored in another MMORPG: XIV. XIV got 2 different subscription fees: 14,99 USD and one 2 dollars cheaper at 12,99 USD. I think Ashes of Creation could get inspiration from that. For sure, the restriction for the cheaper one would have to fit the game. In Final Fantasy, the “entry” subscription limits how many characters you can create on a Data Center. There’s maybe a way it could be done but ashes way. XIV is a game that had a big success. I know there are harmonized prices in some regions. I also admit that could be problematic. They could just not have the “entry” mode on harmonized regions. Finally, I believe it would make the game more accessible with the economy going bad everywhere. The restrictions must make the difference between the “normal” fee and “entry” one. I don’t think it would be bad for Intrepid to have 2 fees modes. They’re always the post launch cosmetic sell. Also, it could mean more players that can’t afford the full fee trying the game. As for included game time from different Kickstarter and Shop package, it’s already using the 14,99 fees per each included month. It’s not a problem on that side. What do you think? Should Intrepid goes that way? let me tell you a little secret, the only purpose of the 12.99 package is so that people buy the 14.99 package That makes zero sense. If someone is going to sub to the game then they're going to sub to the game. Having that $13 option isn't going to make anyone that wasn't already going to sub just decide "I wasn't really interested in this game but since they have two sub options so I might as well go ahead and get the more expensive one" lol especially in a game where you can play and max every single class, including crafting and gathering, on a single character like FFXIV.
Diamaht wrote: » Forget $12.99. For an extra $24 a year, lets all just agree to pay the same amount, and Intrepid just agree to do their best for that amount.
Vissox wrote: » I agree with NiKr, 2 dollars isn't make or break amount imo, however I highly support time gated free trials as a way to provide people with a way to try before they buy. Before I got my first job to play, I used to hoard 14 day trial cards to play wow, some great memories. (could probably be done digitally now, lol.)
Depraved wrote: » patrick68794 wrote: » Depraved wrote: » Gunghar wrote: » We already know that a fee of 14,99 USD/month will be required to play. I want to bring an idea already explored in another MMORPG: XIV. XIV got 2 different subscription fees: 14,99 USD and one 2 dollars cheaper at 12,99 USD. I think Ashes of Creation could get inspiration from that. For sure, the restriction for the cheaper one would have to fit the game. In Final Fantasy, the “entry” subscription limits how many characters you can create on a Data Center. There’s maybe a way it could be done but ashes way. XIV is a game that had a big success. I know there are harmonized prices in some regions. I also admit that could be problematic. They could just not have the “entry” mode on harmonized regions. Finally, I believe it would make the game more accessible with the economy going bad everywhere. The restrictions must make the difference between the “normal” fee and “entry” one. I don’t think it would be bad for Intrepid to have 2 fees modes. They’re always the post launch cosmetic sell. Also, it could mean more players that can’t afford the full fee trying the game. As for included game time from different Kickstarter and Shop package, it’s already using the 14,99 fees per each included month. It’s not a problem on that side. What do you think? Should Intrepid goes that way? let me tell you a little secret, the only purpose of the 12.99 package is so that people buy the 14.99 package That makes zero sense. If someone is going to sub to the game then they're going to sub to the game. Having that $13 option isn't going to make anyone that wasn't already going to sub just decide "I wasn't really interested in this game but since they have two sub options so I might as well go ahead and get the more expensive one" lol especially in a game where you can play and max every single class, including crafting and gathering, on a single character like FFXIV. oh it does make sense. its called marketing and sales. i dont really wanna explain why but dont tell me you haven't seen services or subs where you have 1 price, then for a lil more you get a bunch of extras? it makes the buyer thing he is getting a much better deal just for a lil more. even coke does this with their bottles xD some might even add a premium option as a third price.
patrick68794 wrote: » Depraved wrote: » patrick68794 wrote: » Depraved wrote: » Gunghar wrote: » We already know that a fee of 14,99 USD/month will be required to play. I want to bring an idea already explored in another MMORPG: XIV. XIV got 2 different subscription fees: 14,99 USD and one 2 dollars cheaper at 12,99 USD. I think Ashes of Creation could get inspiration from that. For sure, the restriction for the cheaper one would have to fit the game. In Final Fantasy, the “entry” subscription limits how many characters you can create on a Data Center. There’s maybe a way it could be done but ashes way. XIV is a game that had a big success. I know there are harmonized prices in some regions. I also admit that could be problematic. They could just not have the “entry” mode on harmonized regions. Finally, I believe it would make the game more accessible with the economy going bad everywhere. The restrictions must make the difference between the “normal” fee and “entry” one. I don’t think it would be bad for Intrepid to have 2 fees modes. They’re always the post launch cosmetic sell. Also, it could mean more players that can’t afford the full fee trying the game. As for included game time from different Kickstarter and Shop package, it’s already using the 14,99 fees per each included month. It’s not a problem on that side. What do you think? Should Intrepid goes that way? let me tell you a little secret, the only purpose of the 12.99 package is so that people buy the 14.99 package That makes zero sense. If someone is going to sub to the game then they're going to sub to the game. Having that $13 option isn't going to make anyone that wasn't already going to sub just decide "I wasn't really interested in this game but since they have two sub options so I might as well go ahead and get the more expensive one" lol especially in a game where you can play and max every single class, including crafting and gathering, on a single character like FFXIV. oh it does make sense. its called marketing and sales. i dont really wanna explain why but dont tell me you haven't seen services or subs where you have 1 price, then for a lil more you get a bunch of extras? it makes the buyer thing he is getting a much better deal just for a lil more. even coke does this with their bottles xD some might even add a premium option as a third price. Except they could get rid of the $13 sub and not lose a single penny from people that were already going to sub to the game. $15 is the established price for an MMO sub and there isn't a single person that would just decide not to sub to the game if the $13 sub wasn't a thing. It doesn't actually do what you're thinking it does. Having different pricing tiers isn't a ploy to get people to skip the lower tiers, the vast majority of people that are interested would pay for one of the more expensive tiers if the cheaper tiers weren't a thing.
TheDarkSorcerer wrote: » Depraved wrote: » patrick68794 wrote: » Depraved wrote: » Gunghar wrote: » We already know that a fee of 14,99 USD/month will be required to play. I want to bring an idea already explored in another MMORPG: XIV. XIV got 2 different subscription fees: 14,99 USD and one 2 dollars cheaper at 12,99 USD. I think Ashes of Creation could get inspiration from that. For sure, the restriction for the cheaper one would have to fit the game. In Final Fantasy, the “entry” subscription limits how many characters you can create on a Data Center. There’s maybe a way it could be done but ashes way. XIV is a game that had a big success. I know there are harmonized prices in some regions. I also admit that could be problematic. They could just not have the “entry” mode on harmonized regions. Finally, I believe it would make the game more accessible with the economy going bad everywhere. The restrictions must make the difference between the “normal” fee and “entry” one. I don’t think it would be bad for Intrepid to have 2 fees modes. They’re always the post launch cosmetic sell. Also, it could mean more players that can’t afford the full fee trying the game. As for included game time from different Kickstarter and Shop package, it’s already using the 14,99 fees per each included month. It’s not a problem on that side. What do you think? Should Intrepid goes that way? let me tell you a little secret, the only purpose of the 12.99 package is so that people buy the 14.99 package That makes zero sense. If someone is going to sub to the game then they're going to sub to the game. Having that $13 option isn't going to make anyone that wasn't already going to sub just decide "I wasn't really interested in this game but since they have two sub options so I might as well go ahead and get the more expensive one" lol especially in a game where you can play and max every single class, including crafting and gathering, on a single character like FFXIV. oh it does make sense. its called marketing and sales. i dont really wanna explain why but dont tell me you haven't seen services or subs where you have 1 price, then for a lil more you get a bunch of extras? it makes the buyer thing he is getting a much better deal just for a lil more. even coke does this with their bottles xD some might even add a premium option as a third price. Having tiers on subs has nothing to do with "makes the buyer thing he is getting a much better deal".