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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
When a METRO gets destroyed?
Abarat
Member, Alpha One, Alpha Two, Early Alpha Two
Ok. There is a lot of talk about node sieges, etc. But, what happens when a Metropolis gets destroyed. It might be a bit more complex than, at least I, previously thought.
When a fully developed METRO is destroyed... two tier 5 nodes will be exactly tied on development. It will be a race to see which node reaches Tier 6 first... in other words, which node type will achieve Metropolis first and, therefore, gain control of the AoI (locking out the METRO benefits of other node types).
Let's say not everyone agrees with the node type that is advancing first...or they have a strong desire for a particular Node Type to advance. Could there be node warfare which forces a node type to METRO level in a way that is not good for the citizens of that node or aoi? For example, enemy players actively working to advance the node type that is disadvantageous for the aoi.
I think there will be NODE TYPE (Divine, Economic, Military, Scientific) wars.
When a fully developed METRO is destroyed... two tier 5 nodes will be exactly tied on development. It will be a race to see which node reaches Tier 6 first... in other words, which node type will achieve Metropolis first and, therefore, gain control of the AoI (locking out the METRO benefits of other node types).
Let's say not everyone agrees with the node type that is advancing first...or they have a strong desire for a particular Node Type to advance. Could there be node warfare which forces a node type to METRO level in a way that is not good for the citizens of that node or aoi? For example, enemy players actively working to advance the node type that is disadvantageous for the aoi.
I think there will be NODE TYPE (Divine, Economic, Military, Scientific) wars.
4
Comments
This has long been talked about as one of the main reasons why nodes at metropolis would be sieged - and not just for people in those nodes.
Sieging and destroying an economic metropolis and leveling up a nearby scientific node will have serverwide reprocussions.
I feel you should be able to do a civil war and declar or a node 1 rank above you so ur able to progress ur node however there should be a downside if u loose maybe getting deleveled in return back a stage
So either the desire for two particular Node type is equally high so they advance at equal speed or one outpaces the other, leading to its advancement before the competing Node reaches the threshold.
And, one of those Stage 5 Nodes might also be destroyed to ensure it's the other one that becomesthe Metro.
https://youtu.be/4XLJelgfO3g?t=4115
Thank you. Very helpful.
if i can be part of a cool LvL 3 Node or maybe above that, in the Region of my Choice - with the Players of my Choice, with our great, collective Culture/Race Print of our Choice - why should i care if my Node is a Metropolis or not ?
Where our cool Du'nir Dwarves yet ? Where our cool Kaela Viking-like Villages at ? 😁
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
What you can and can't do based the Node Type of the Metro will still impact your gameplay significantly - even if you aren't a citizen of that Metro.
My man... for a guy that will not play this game (at the very least, not play it the way it is intended, although your message has migrated a bit and I suspect it will again if the game is good), you sure have some f**king staying power here. Respect.
I have missed your show in the recent weeks. I hope that everything is well you with you and others on the Ashen Forge.
We should be back to regular schedule in Feb.