Aszkalon wrote: » I wonder if for Example "Empyreans" will have a cool Lore-Empire ingame they can represent as Players if they so choose. Also kinda hoping for it. It would add spice to the Game's Flavor if People could choose to join Race/Culture-based Factions, instead of being just a huge bunch of wandering Hobos who just happen to settle somewhere and build a City.
Tyranthraxus wrote: » One thing that shall forever leave me was the freedom to create our own legacy/sects in SWG.... Will we possess such freedoms in AoC? Or will we be frever-bound to pre-created sects, once the game begins? Is there a way that is inherently better/worse?
Azherae wrote: » Aszkalon wrote: » I wonder if for Example "Empyreans" will have a cool Lore-Empire ingame they can represent as Players if they so choose. Also kinda hoping for it. It would add spice to the Game's Flavor if People could choose to join Race/Culture-based Factions, instead of being just a huge bunch of wandering Hobos who just happen to settle somewhere and build a City. I don't see why we wouldn't have this option at any point, it's not so hard, but at the same time, if Ashes is deep enough, you could effectively 'create it' without them doing anything. It really comes down to how much we want it to influence NPCs.
Jhoren wrote: » Is it anything that can't be done in a guild or alliance framework? Or do you mean a much more personal sect and legacy?
Azherae wrote: » Since you used your question already for this stream, Tyranthraxus, and I am curious due to playing a similar game, I've thrown in a related one in the Q&A thread for this month. Go, dice roll!
Vaknar wrote: » I don't see why we wouldn't have this option at any point, it's not so hard, but at the same time, if Ashes is deep enough, you could effectively 'create it' without them doing anything. It really comes down to how much we want it to influence NPCs. I believe Steven hopes for many player-driven initiatives, such as the one (I believe, to the best of my knowledge) you're discussing. I'm not saying this isn't something that would never be implemented, but players organizing and creating important stories on their server by their own initiative is something that should be able to happen!
Aszkalon wrote: » Please don't stone me and/or hate me for saying this, b~UUUUUUUUUUUUUUUT : Wouldn't an "Empire-Alliance" between the Empyrians~AND~Kae'lar - "PLUS" possibly the Du'nir, be kind of overpowered ????? Please don't misunderstand what i am want to say here. These Three Races sound like "AAAWEEESOME" Lore- and Faction-Races to be part of. Just saying. It would sound awesome to be one of them.
Tyranthraxus wrote: » This is the kind of thing already built into the game, for us to expound upon. A Guild Alliance has a lot of potential for build-upon-it aspects; I'm more speaking along the lines of a custom philosophy. It'd be kind of like choosing 1 of 3 bonuses offered by different Gods' religions, to add up into 3, for a final route/path/philosophy to be adapted by guilds/social groups on a certain server - despite the lifespan of the group that originally apopted this.