Diamaht wrote: » As far as I can see, you are at the shorter side of the timeline you wanted. I'm sure gearing and balancing will tweak that further to get to 30 seconds if they are not there already. We are in good shape.
Mag7spy wrote: » Finger in the wind based on their own context and testing (which is more than the consumer will see), If you don't know the context of their own testing you can only come up with incorrect assumptions. And why i say trying to get extra details in a wrong environment is not the way that things should be looked at.
Dygz wrote: » I am pretty sure that I did not say do not provide feedback. What I said is that you have insufficient evidence to support your claim about the general/typical TTK being too short. .... And I'm gonna leave you to continue QQing if you wish. Have fun.
Ventharien wrote: » Diamaht wrote: » As far as I can see, you are at the shorter side of the timeline you wanted. I'm sure gearing and balancing will tweak that further to get to 30 seconds if they are not there already. We are in good shape. Alrighty so, you aren't listening to the person you're responding to. This isn't just the timeline he wanted, it was the timeline stated by Intrepid, straight out of Stevens mouth, for years. And this wasn't this weird random statement that people disliked.
NiKr wrote: » Mag7spy wrote: » I guess that one is an exception if 5 people of lower level are attacking one person. In all old and new mmorpgs I've played ttk would be stupid fast (exception of new world since that game was broken) As Linker pointed out, it's not even about 5v1. The damage overall is big enough so that even 2 people can burst a target waaaaay faster than the supposed 30s minimum ttk.
Mag7spy wrote: » I guess that one is an exception if 5 people of lower level are attacking one person. In all old and new mmorpgs I've played ttk would be stupid fast (exception of new world since that game was broken)
Liniker wrote: » Diamaht wrote: » You are saying you don't want what was shown, but what DO you want (specifically)? This we currently have a 5-second TTK as I showed above, I've elaborated on all the reasons why that is bad, if you believe the current TTK is 30 to 60s and I'm wrong thats fine not going to argue about that, I showed you a gif as proof, and gave you dmg numbers to support its not, if you don't believe its 30 to 60s but you are still happy with 5s then I'll simply disagree, due to the above mentioned reasons
Diamaht wrote: » You are saying you don't want what was shown, but what DO you want (specifically)?
Veeshan wrote: » also gotta take into account one side pretty much had 0 healers which would extend time to kill outside of initial ambushes cause they get caught off guard. So it hard to tell how much TTK realy is, Steven side allies died slow however they had a bunch of healers the other side died fairly quickly however some of them didnt die fast at all so it hard to tell until we get in the game. Im happy how thing are to keep it as for A2 initial
Dygz wrote: » That Caravan PvP Showcase is not indicative of balanced PvP combat.
NiKr wrote: » Dygz wrote: » That Caravan PvP Showcase is not indicative of balanced PvP combat. Yes, it is not indicative of that. But Steven was asked about the ttk in the context of this exact showcase. He could've said "nah, we want it to be longer, so we'll design buffs/heals/def stats accordingly". But instead he said "yeah, what you saw is roughly what we're aiming for".
Mag7spy wrote: » NiKr wrote: » Dygz wrote: » That Caravan PvP Showcase is not indicative of balanced PvP combat. Yes, it is not indicative of that. But Steven was asked about the ttk in the context of this exact showcase. He could've said "nah, we want it to be longer, so we'll design buffs/heals/def stats accordingly". But instead he said "yeah, what you saw is roughly what we're aiming for". The questioner context and the way Steven looked at in in context are two different things. Asking a question does not mean you are getting a answer based on the context you want. IF the person asked if ttk was meant to be in -insert seconds- of exact time that is different. Its really easy to get clear answers based on questions, but if u ask questions based on context that does not match the answer you aren't going to get an exactly correct response. One day people will be level headed and ask more exact questions rather than just assuming everyone is on the same context. Is time to kill mean ttk be 30 seconds, is it meant to be 15 seconds, player looked like to me they died in 4-5 abilities is that correct and you clarify what happened, is healing accounted for in ttk, is dodging accounted for in ttk.
Diamaht wrote: » Seemed like a direct responce to me. Unless you are equating not agreeing to not listening.
Diamaht wrote: » The example looked like a crit so you are conflating the example to politic your point. Hits like that also make it worth playing a dps, you do have to think about them too.
Diamaht wrote: » I think you guys are quoting the 30 seconds while really wanting and pushing for 60. A high end of 60 seconds can be ok but averaging about 60 seconds per fight would not be popular.
Dygz wrote: » We don't know that the plan for it is shorter - that is just your speculation, AFAIK. If the devs state they have shortened the intended goal to 20s - 40s - or whatever - OK. But stating "the current TTK is the approximate plan" doesn't necessarily even mean that their plans have changed from the goal of 30s -60s. That Caravan PvP Showcase is not indicative of balanced PvP combat.
Azherae wrote: » Mag7spy wrote: » NiKr wrote: » Dygz wrote: » That Caravan PvP Showcase is not indicative of balanced PvP combat. Yes, it is not indicative of that. But Steven was asked about the ttk in the context of this exact showcase. He could've said "nah, we want it to be longer, so we'll design buffs/heals/def stats accordingly". But instead he said "yeah, what you saw is roughly what we're aiming for". The questioner context and the way Steven looked at in in context are two different things. Asking a question does not mean you are getting a answer based on the context you want. IF the person asked if ttk was meant to be in -insert seconds- of exact time that is different. Its really easy to get clear answers based on questions, but if u ask questions based on context that does not match the answer you aren't going to get an exactly correct response. One day people will be level headed and ask more exact questions rather than just assuming everyone is on the same context. Is time to kill mean ttk be 30 seconds, is it meant to be 15 seconds, player looked like to me they died in 4-5 abilities is that correct and you clarify what happened, is healing accounted for in ttk, is dodging accounted for in ttk. The goal was supposedly for Ashes of Creation to be strategic and tactical. Snipe does 340+ damage. This game has an evasion stat. You play BDO. You know how this goes. If this were a game with tighter control, with classes/Archetypes that could only equip specific weapons or gear, this design type would be fine. It is not. What was shown to us is slightly below BDO tier, because things like Snipe are tab targeted. Technically, what this showcase told us is that Intrepid don't actually have any control over TTK in the first place.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » Dygz wrote: » That Caravan PvP Showcase is not indicative of balanced PvP combat. Yes, it is not indicative of that. But Steven was asked about the ttk in the context of this exact showcase. He could've said "nah, we want it to be longer, so we'll design buffs/heals/def stats accordingly". But instead he said "yeah, what you saw is roughly what we're aiming for". The questioner context and the way Steven looked at in in context are two different things. Asking a question does not mean you are getting a answer based on the context you want. IF the person asked if ttk was meant to be in -insert seconds- of exact time that is different. Its really easy to get clear answers based on questions, but if u ask questions based on context that does not match the answer you aren't going to get an exactly correct response. One day people will be level headed and ask more exact questions rather than just assuming everyone is on the same context. Is time to kill mean ttk be 30 seconds, is it meant to be 15 seconds, player looked like to me they died in 4-5 abilities is that correct and you clarify what happened, is healing accounted for in ttk, is dodging accounted for in ttk. The goal was supposedly for Ashes of Creation to be strategic and tactical. Snipe does 340+ damage. This game has an evasion stat. You play BDO. You know how this goes. If this were a game with tighter control, with classes/Archetypes that could only equip specific weapons or gear, this design type would be fine. It is not. What was shown to us is slightly below BDO tier, because things like Snipe are tab targeted. Technically, what this showcase told us is that Intrepid don't actually have any control over TTK in the first place. Chill you can pvp me in Q3