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Caravan loot as glint is as good as a chocolate teapot

Arya_YesheArya_Yeshe Member
edited February 5 in General Discussion
Caravan loot should match the cargo the caravan was transporting. If the loot is bulky, attackers should bring mules and wagons to snatch it and getaway

Atackers would essentially become defenders, albeit labeled as criminals now!

Everybody else should have free rein to dish out some street justice and assault the criminals defending the caravan

Flat bed wagon suggestion for looters and for people carrying cheap stuff in between freeholds or running small errands:
  1. no armor
  2. cheapest in the market
  3. "Warp speed, engage!"

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The attackers should be able to successfully loot and haul away the treasure. It's pretty lousy to hand them glints that they'll just stuff in their pockets and nobody will be able to pickpocket or kill them to drop glints

This design also allows the original defenders to transfer the loot from the first wagon into a second one and continue their journey if they are in the same party
PvE means: A handful of coins and a bag of boredom.

Comments

  • CadacCadac Member, Alpha Two, Early Alpha Two
    Glint can drop, but only a % on death, like mats, right? So as of now you could never recapture the original total if they open crates?
  • VeeshanVeeshan Member, Alpha Two
    Cadac wrote: »
    Glint can drop, but only a % on death, like mats, right? So as of now you could never recapture the original total if they open crates?

    correct they are classed as a material and subjected to death drop rules
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