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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mayoral commemoration
CrispyKoala
Member, Alpha Two
Preface: I saw this question was asked back in 21, but doesn't seem like it ever got a direct answer.
Question: Will there be ways of commemorating mayor's of a node or leaders of a guild hall, such as statues? If so, how should they be obtained, and what gameplay function, if any, should they serve?
Ramble: the post from 2021 mentioned having different form of commemoration based on the node type, such as plaques and shrines, which I think is a cool idea. They could potentially be earned after a mayor has been elected for so many terms, or something else? Maybe you can pay respects at them and gain a temporary buffs that applies to both yourself and your mayor? What thoughts do you guys have on this?
Question: Will there be ways of commemorating mayor's of a node or leaders of a guild hall, such as statues? If so, how should they be obtained, and what gameplay function, if any, should they serve?
Ramble: the post from 2021 mentioned having different form of commemoration based on the node type, such as plaques and shrines, which I think is a cool idea. They could potentially be earned after a mayor has been elected for so many terms, or something else? Maybe you can pay respects at them and gain a temporary buffs that applies to both yourself and your mayor? What thoughts do you guys have on this?
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Comments
The stranger's eyes lifted to the blood red cloud on the horizon.
'We have to move. It's not safe here.'
What would only make Sense. Otherwise, the Statues would keep eating the Place away everytime a new Major is elected.
Personally, for something like " Once in a Lifetime World Events " there should be Statues that may or may not stand somewhere forever. But it shouldn't be for something that can change frequently.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
A combination of these three is what I think could work well.
Have one spot in a node of a given size or larger (city, perhaps). Every month there is a week long node wide quest starting just after the election to provide materials and labor (on what ever form), to build this statue. Have another quest to stop the building of the statue.
Thus, it is up to the players of the node itself to work out if they like the current mayor enough to get rid of whom ever the existing statue is of - or if they don't.
Having quests mid-term to vandalize the statue/restore the statue in order to give one side or the other a head start the following term seems a prudent thing to do, to me.
It's one of those things that is basically fluff and so I don't care about, but in this case is also not overly hard to implement and has no real negative impacts on anyone else.
Wouldn't the real thing be better than a statue?
You bought the election(economic node), the patron guilds gamed the system(military node), you lied you azz off(scientific node), you are the biggest no-lifer(divine node), and for this you would automatically warrant a statue?
I think you need to do more than show up as mayor.