Kahvipaussi wrote: » What are your thoughts about this?
TheDarkSorcerer wrote: » Fully against it. If you are an experienced player this won't be an inconvenience for you. But for new players this would be a major turn-off where dying is very common while getting to know the game.
Kahvipaussi wrote: » I think that dying should always have a negative effect on your character. Things like the loss of EXP and equipment. With no exceptions, not even during PVP siege events or caravan attacks etc. I feel like it just fits the more hardcore type MMO world that Ashes of Creation is aiming to be. This will make choices carry more weight and people will think twice before doing something reckless. It would also benefit the economy since it would force players to repair and make new gear constantly even while doing PVP. I believe that making death just a minor inconvenience is a mistake. What are your thoughts about this?
Flanker wrote: » I guess the death penalty should apply only if you choose to respawn. If you get resurrected by a healer, it should be fine. What do you guys think?
Aszkalon wrote: » This could be nice for PvP Cases. Like when You choose to respawn endlessly, you gotta pay some Price for swarming People with Numbers and Waves of always returning Players. 😁