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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Instance map for building creativity
Smaashley
Member, Alpha Two
EDIT : I KNOW IT'S NOT A SURVIVAL CRAFTING GAME
Hello, I didn't see anything on that regard on wiki or something, so I would like to bring an idea. Do you think it could fit the game for an after release patch/DLC. I don't know how much effort it would take or if it's doable. I'll let the discussion do its thing.
With the indepth crafting/gathering and processing professions we have access in AoC, there could be some place in the game to bring some crafting/building just like in survival games.
The general idea would be that a guild leader or every individual could choose a part of the map of their likings with a bird-eye view from the sky (ex.: 100m x 100m, but could be a progression path to have more area) and make that area an instanced map where everyone (within setting limits or public : only guild members, only family, only friends list, etc) can join at anytime.
What can we do in that area ?
- From materials we gather and craft in Verra, we could have access to processing building materials so we can build our own houses or even build a town for our guildmates with structures that would be taken and processed directly from the nature of Verra;
- Allow players to modify the ground level with tools crafted from professions so we can better fit our structures;
My main idea was to let people build and be creative with Verra's gatherables by constructing our own houses just like in survival games (ex.: Enshrouded) but this would be instanced, PvP disabled, and other things you could judge necessary.
Let me know what you guys think. I won't be offended if people don't like it, because it would be the first time I suggest an idea like that in an MMO. I believe in doing things others never did and be creative. Just throwing a discussion. 😉
Hello, I didn't see anything on that regard on wiki or something, so I would like to bring an idea. Do you think it could fit the game for an after release patch/DLC. I don't know how much effort it would take or if it's doable. I'll let the discussion do its thing.
With the indepth crafting/gathering and processing professions we have access in AoC, there could be some place in the game to bring some crafting/building just like in survival games.
The general idea would be that a guild leader or every individual could choose a part of the map of their likings with a bird-eye view from the sky (ex.: 100m x 100m, but could be a progression path to have more area) and make that area an instanced map where everyone (within setting limits or public : only guild members, only family, only friends list, etc) can join at anytime.
What can we do in that area ?
- From materials we gather and craft in Verra, we could have access to processing building materials so we can build our own houses or even build a town for our guildmates with structures that would be taken and processed directly from the nature of Verra;
- Allow players to modify the ground level with tools crafted from professions so we can better fit our structures;
My main idea was to let people build and be creative with Verra's gatherables by constructing our own houses just like in survival games (ex.: Enshrouded) but this would be instanced, PvP disabled, and other things you could judge necessary.
Let me know what you guys think. I won't be offended if people don't like it, because it would be the first time I suggest an idea like that in an MMO. I believe in doing things others never did and be creative. Just throwing a discussion. 😉
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Comments
Well, as another example, I can only do arena PvP and never play open world. That would separate me from others isn't it ? The idea is still a social experimentation. You can build with others/friends. Pax Dei showed how social building can be successful with their alpha building.
As for PD - wasn't the entire point of that social building to have it in the open world, so that others see what you've built? Though again, Ashes is not a survival game, so building stuff is not really a feature they've talked about.
We could've been building stuff on our freeholds, but we can only choose from given options rather than creating smth of our own. Which tells me that player-built stuff is simply not in the design for the game.
If that design preference changes later on - it'd be fine to use your suggestion, though even then I highly doubt that Steven would go for the instanced part of it.
I've seen somewhere recently that this is not going to happen, not even for freeholds being placed on uneven terrain.
Theoretically they could create some empty space under freeholds to let you build like dwarves under mountain. Or tulnars could have suspended freeholds on underground stone pillars and empty space above.
But I would prefer such creative constructions to not be instances. You could lock doors and block access but thieves should be able to sneak in and see what you do there.