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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Enchanting IS NOT a Profession in AoC
Vlhadus
Member, Alpha Two
Hey guys, just wanted to talk a little bit about Enchanting in Ashes. Looking at the wiki and of course the updated profession list, I've talk to many people that think Scribing IS the enchanting profession. I don't think that is the case at all. Although if you look at the AoC wiki, Scribing does do things for enchanting it is NOT enchanting. So, how do you enchant in AoC? Is it a building you access in a node to enchant your items? Do you level your enchanting via the building to do more powerful enchanting as you level and get stronger? Is there a private storage of scrolls and/or recipes of what you have learned enchanting wise (i.e. greater strength gives +5 strength to gloves) that is kept via the building? Is the philosophy of having your items break due to increasing its power still on the table? I have so many questions about this. I have had @QuaternionSlerp on my stream and he usually answers questions regarding professions cause he is in the profession team in AoC. Hopefully he or someone else can shed some light on how Enchanting works or at least what they intend enchanting to work in AoC. Thanks!
www.youtube.com/vlhadusgaming
2
Comments
https://ashesofcreation.wiki/Enchanting
As for enchantment strength, I just assume (for now) that it comes from the enchantment scroll itself (plus whatever other 'modifier' items are used in the process) rather than being something tied to the character using the scroll. That would line up with enchantment scrolls being a scalable item in the player economy.
I have a good Guess of what exactly will be what and how to do it - but also aside from a few Presentations, only the Possibility of gaining Live Wisdom is really doing the Motivation for me, to go after the Information.
The Danger of getting my Hype stronger is to much. I must remain calm. I must not remember myself just how badly i would want for Ashes to come out any Second now AAAHHHHH i am not overly excited but i can wait like an Hermit and a Sage. 😆 . 🤣
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
I'm dropping in to clarify some things.
🔸 Enchanting is NOT a profession.
🔸 Scribe doesn't do the enchanting, but it does make reagents that are used while enchanting.
🔸 Players can destroy their items from failure while enchanting, and will be able to input optional items during the enchanting process to help mitigate the chance that this will happen.
For future questions, don't forget to submit to our monthly Q&A. Also, we have a whole plan for how this will work, and in due time, we shall share that with you in-game as per our normal way of showcasing our systems and features!
p.s. holy shit, a rare Margaret post
Thank you for the clarification! =D
Yup full destruction gives people a out to quit the game which has an affect over time. Though it also adds long term progression to a game that can make it last a long awhile. I did a post on this ages ago.
Either way will be interesting to see what they do even more so since there won't be monetization to make it easier. So things will be achieved from your own effort in game and not a wallet.
In other words, this aspect works exactly as it did in Archeage.
Ashes is going to have a point in enchanting where everything up until then is 100% safe in regards to item destruction.
If you don't want to risk losing an item, just don't enchant it past that point.
UFFFFH, going all in on that trope that is so popular in Asian MMO's I see.
Welp... let us hope the "highest grade" item's we craft for this process won't be too much of a pain in the behind to craft for this.
Nothing will ever affect the no-lifer's of course, so let us hope this won't be one of these many, many hazards which will make casuals quit the game.
It is never the whales & hardcore'lers who leave a game. Mostly only the casuals.
Oh pray to the corrupted ancient one's this won't become the true playerkiller.
Must stay positive.
°mumbling stress relieving mantra's°
Aren't we all sinners?
This might not age well in a few years. I saw MMO's getting abandoned for less.
And no, no examples. I do not want to tempt fate.
It has no respect for your time and killed off a lot of casual players. And hardcore people can gamble and have a reason to just quit the game if they blow everything up. Elyon had the same issue and people were not attached the the game so even easier to jump ship on top of their other issues.
But we don't know how they plant to implement it into AoC since its not really talked about. So a lot of things are unsure around it as to how much it will matter.
Aren't we all sinners?
That is just the nature of things L2 is a old game so its not relevant to most people (as they have not played it or know nothing about it) when they think something. Elyon isn't talked about since not that many people played it even though it was just as bad if not worse than BDO. One day bdo might not be talked about by most and it will be a new game, it could be AoC who knows.
Remember when pointing this out that you need to clarify 'early L2' since if you just look it up now you'll get the later values which were changed by the MMO Oligarchs.
You could enhance and have gear destroyed early on. Personally i didn't play it long at all i stopped when i enhanced and had no weapon. The game had a lot of issues and rng + gear enhancing was one of them a lot of people just said it was the worse kind of rng stacking.
Though for more details I'd have to ask my friend but from what he commented our version had gear destruction sooner as some of the best weapons so that was required right away pretty much.
BDO ... ... ? ... ...
What does BDO mean, Please ?
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
True, clarifying 'early L2' is essential because it's the period in which Steven played the game(same applies to ArcheAge).
Aren't we all sinners?
True, in general L2's relevance certainly is very low nowadays(even if still alive running as a 'mobilesc' game), i think only in relation to Ashes it's older versions still holds relevance due to the inspirations in a lot of system.
As for Elyon i'm quite sure RNG enchanting wasn't the main culprit to the death of that abomination of a game i had the displeasure to put 100 hours in, but it's other insanely huge problems that reaches for the skies and are talked alot more about.
This video gives a reasonable picture of it's downfall
https://www.youtube.com/watch?v=IMj6x-2QcjE&
Aren't we all sinners?
Black Desert Online, ever heard of that game?
Aren't we all sinners?
I really hope the Ashes version is very little like it in terms of how punishing it is, and how big a difference the last few enchanting levels do. Because that would be an instant deal-breaker for me.
For me its a love and hate thing as it helps have something to grind and make the game feel long term. But the pvp grind and wanting to get increases adds pressure and can create a vast ocean between between different levels of players.
Either way its going to have to be something we all deal with though so ill be ready for the lottery streams .
Agreed... I just hope it's fun. BDO felt like I started working a 2nd full time job.
Thanks. 🫡
Heard of it quite a few times, Yes. I am just an eternal Noob with these lazy Abbreviations for full Names. ^.^;"
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)