Hello,
I'm old. I have been playing games since the 80s. I played Everquest for several years and switched to WoW in March of 2005.
There is some value in my experience playing games that long.
I am posting here to say that any type of experience debt, tax or penalty is a bad game system.
WoW learned this from Everquest and never put any type of exp penalty in the game.
I understand that Ashes isn't trying to be WoW, nor should it. However it is an MMO.
The last thing that a game should do to me is take away something I have earned. Also, it cannot penalize me too much for failing at a task. It should do something, like walking back to your corpse.
I saw someone say that Ashes is trying to be more of a hardcore game. Wildstar tried that same approach.
The casual player base pays for the world we MMO players live in. An MMO cannot survive long without them.
Please keep this in mind when planning out death taxes.
Thanks for listening