Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
fun augment idea
Rookk
Member, Alpha Two
so i figure with the games mascot being the phoenix of creation, it would be pretty fun if the fire augment on a tank actually made their abilities do passive dmg to enemies and healing to allies as well as perhaps even have a feature or 2 with REALLY long cooldowns that act as self revives to kinda lean into that phoenix theme tbf tho, the cleric is the one who can sprout phoenix wings so maybe this would actually be a better description of how the fire augment on a cleric would work basically amping up their healing abilities with some pretty alright DOT's on enemies and also granting the user either self healing and or maybe making the ressurection ability become one you can cast after you die on yourself to res yourself at maybe a double resource cost AND a doubled cooldown timer. honestly that actually works way better and now makes me think to make that build, i will HAVE to try the cleric/mage full fire augment first
2
Comments
yea if ya havent seen it, it looks really badass and they showed it in the cleric showcase