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Ashes of Creation Oversight to 2024 until now

AszkalonAszkalon Member, Alpha Two
Dear " Ryve Genesis " was so nice to make a Video regarding Oversight of Ashes of Creation.


https://www.youtube.com/watch?v=mMAZdKzVr2s



I myself am a big Fan of the Node-Part. But then again, who isn't ?
a50whcz343yn.png
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)

Comments

  • Two hours? Guess I'll tackle it in 30 minute parts with breaks in between.
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  • RocketFarmerRocketFarmer Member, Alpha Two
    edited April 14
    Oversight or Overview? Assume the latter unless we’re speaking of Steven. .
  • AszkalonAszkalon Member, Alpha Two
    Maybe i was a bit to confident when i wrote that. :D

    But i like it anyway that he made himself the Work of listing all those Points together.
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    I used AI to summarize the video

    Summary of Ashes of Creation EVERYTHING KNOWN in 2024!

    This is an AI generated summary. There may be inaccuracies.

    00:00:00 - 00:25:00
    In the "Ashes of Creation EVERYTHING KNOWN in 2024!" YouTube video, the creator discusses the features and development of the MMORPG Ashes of Creation. This in-development high fantasy MMO, set in a world where player choices shape the land, is a PVX title with both PVP and PVE elements, emphasizing risk-to-reward mechanics and eliminating participation trophies. The game, which raised over $32 million through Kickstarter and additional investments, is a Sandpark MMO that combines Themepark and Sandbox elements. The Node system, a player-driven city growth approach, is a significant aspect of the game, with numerous PVE and PVP systems, including open-world PVP, opt-in PVP, and various PVE systems like Story Arcs, Quests, Dungeons, Raids, Events, and World Bosses. Nodes have unique features, such as varying government structures and mayor elections, seven stages of development, and the ability to enslave nearby nodes as vassals. Each node type unlocks special abilities upon reaching stage 6, like creating mega catacomb dungeons or enabling linked auction houses. Players can become node citizens through housing ownership, with various housing types and limitations. In-node housing, including freeholds, can be sold to other players but may be taken over if taxes are not paid. Constructing buildings on freeholds requires blueprints, materials, and permits, with ongoing fees and specific placement guidelines. Each building type, including homesteads, artisan buildings, and business buildings, can be manipulated and customized.

    00:00:00 In this section of the YouTube video titled "Ashes of Creation EVERYTHING KNOWN in 2024!", the creator provides an overview of Ashes of Creation, an in-development MMO set in a high fantasy world where player choices shape the world. The game is a PVX title with both PVP and PVE elements, emphasizing risk-to-reward mechanics and eliminating participation trophies. Ashes is inspired by Eve Online, Archeage, Star Wars Galaxies, and Lineage 2, and is a Sandpark MMO that blends Themepark and Sandbox elements. The Node system, a hybrid approach to player-driven city growth, is a significant aspect of the game. Ashes has numerous PVE and PVP systems, including open-world PVP with a corruption system, and opt-in PVP systems like Caravans, Node and Castle Sieges, Guild Wars, and Naval PVP. PVE systems include Story Arcs, Quests, Dungeons, Raids, Events, Naval Gameplay, and World Bosses. The game is expected to enter Alpha 2 testing in the third quarter of 2024 and is planning to launch in the future. Ashes of Creation is an ambitious project with a large scope, and the creator emphasizes that this video is long due to the extensive amount of information available about the game.

    00:05:00 In this section of the YouTube video titled "Ashes of Creation EVERYTHING KNOWN in 2024!", the speaker discusses the funding and development of the MMORPG Ashes of Creation. The game raised over $3.2 million through a Kickstarter in 2017 and had sold over 100,000 Alpha 2 packages by January 2023, amounting to $25 million in funding. The project is primarily self-funded with an additional $45 million invested by the founder, Steven Sharif. Intrepid Studios, the game's developer, is self-publishing the game in North America, Oceanic, and Southeast Asia on Windows PC Only and plans to localize it in various languages. Development did not ramp up until around 2021 when the team reached 100 employees, and they have an open development policy, showcasing the game monthly during development. The game's world, Verra, was hit with an apocalyptic event causing citizens to flee to a magic-less world via Divine Gateways, and players will return to Verra via these gateways at the start of the game. The video then goes on to discuss the Node system, which is the defining feature of the game, and the various types and functions of nodes.

    00:10:00 In this section of the YouTube video titled "Ashes of Creation EVERYTHING Known in 2024!", the speaker discusses the unique features of nodes in the game, including the structure of the node government and mayor elections, which vary at each node. Nodes have seven stages of development, each with different names, timeframes, and player housing availability. The node advancement algorithm determines how a node's zone of influence (ZOI) expands based on nearby coasts, neighboring nodes, and player activity. The vassal system allows higher-level nodes to enslave nearby nodes, converting them into vassal nodes, which must always stay at least one stage below their parent node. The speaker also mentions that a fully developed server can have up to 20 buffer nodes that are not part of any vassal network. Nodes within a vassal chain are subject to the policies, alliances, wars, taxes, and trade of their parent node. Atrophy is another mechanic that causes a node to lose experience every day, and if the total experience for the day is negative, the node may experience negative repercussions such as disabled services.

    00:15:00 In this section of the YouTube video titled "Ashes of Creation EVERYTHING Known in 2024!", the benefits of different Node Types are discussed. Upon reaching stage 6, nodes unlock special abilities. For instance, Divine Nodes may create mega catacomb dungeons with unique bosses, Economic Nodes enable linked auction houses, and Scientific Nodes offer teleportation within their vassal network. Node Citizenship is another topic covered, with player housing being the primary method to become a citizen of a node. There are various housing types, including apartments, freeholds, inns, and static housing, with limitations on how many a player can own. Node citizenship provides benefits such as reduced fees, access to exclusive vendors, and participation in the Node's Government.

    00:20:00 In this section, it is explained that players can own in-node housing, which can be sold to other players but might be taken over by the node if taxes are not paid. Static in-node housing includes features like garden areas and crafting benches, while apartments are cheaper options with a potential maximum of "low hundreds" available at the metropolis stage. Freeholds are considered the highest tier of housing, limited to one per account and can be customized extensively, offering high-level processing benefits and the ability to run businesses. Freeholds require a bound deed and auction process, with higher-level nodes having more estates available for bidding. These freehold plots must adhere to specific placement guidelines and offer various benefits, including advanced processing capabilities and the ability to run businesses.

    00:25:00 In this section of the "Ashes of Creation EVERYTHING KNOWN in 2024!" YouTube video, the speaker discusses the details of constructing buildings on freeholds. Freeholds can have up to three types of buildings: homesteads, artisan buildings, and business buildings. To construct these buildings, players need blueprints, materials, and permits from the attached node, which may come with ongoing fees. The number of permits issued determines the tax rate for the freehold. Each building can be manipulated in orientation and renamed, and players can apply building skins, some of which are achievable in-game and others that will be available for purchase in the cosmetic cash shop.


  • LudulluLudullu Member, Alpha Two
    I used Lex to summarize the video. All info is factual and referenced.
    https://ashesofcreation.wiki/
  • AszkalonAszkalon Member, Alpha Two
    NiKr wrote: »
    I used Lex to summarize the video. All info is factual and referenced.
    https://ashesofcreation.wiki/

    This is going to become a Meme. :D
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Guild is " Balderag's Garde " for now. (German)
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