Considering Farming is also a Processing Profession and will likely provide many of the materials needed for Cooking, wouldn't it make more sense for them to be split up for balance reasons? Freeholds that are specialized in both Farming and Cooking will be able to produce high tier foods quickly since they don't have to transport anything to Node centers, they can do it all right there at the Freehold unlike other Processing Professions. Not only that, it makes more sense for the best cooking to be done in Cities where all the people will be as opposed to some farm out in the middle of nowhere. In reality that's how it works too, all the food is grown on the farms and shipped into the population centers for Stores and Restaurants. I think it would feel more natural and contribute to the bustling node scene that they seem to aiming for. What better way to make Nodes feel alive than having player activities contributing to the ambience by staging things you would normally see in a City? Blacksmiths hammering metal, player stalls and storefronts with their items on display, cooks preparing food for sale.