Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
teleportation augment
Rookk
Member, Alpha Two
personally i still feel its name should be changed to either spatial or gravity as the theming of abilities feels familiar to especailly, the elden ring convergence teams take on gravity magic where gravity magic is about the manipulation of space in all forms.
1
Comments
thats why i said spatial since many fantasy content type stuff uses that with teleportation sounds just as bad as calling a giant bridge in a raviene that is some massive historical landmark 'a bridge'.
I like when magic has logic and the game tends to make us understand it, but without too many details to hide the inconsistencies.
Gravity doesn't seem to fit the Ashes lore.
Could work for other settings like Riot/League of Legends.
thats the thing, teleportation and especially the mage teleport ability are the same concept as gravity magic. hell thats why astel teleports around the battle field as teleportation through the manipulation of gravity is theoretically possible by creating near infinite mass densites in 2 spaces and than using your ability to manipulate gravity to hopefully manipulate the fabric of space so both points meet with one another and connect into a wormhole. and again, spatial is what sounds more fantastical and if ya cant see the badass mystical fantasy in just the concept of gravity manipulating magic than idk my guy XD maybe you should fight starscourge redahn or astel, the firstborne of the void in elden ring and try telling me again that gravity magic even cant work in a fantasy setting...
Creating near infinite mass densities in 2 spaces through Gravity manipulation is too scientific compared to magic from the Gods - especially for Verra's setting.
Again, could be OK in a different setting with different lore.
That's a science fiction mechanic, which tries invent ways to travel to other start like we travel on Earth between cities.
You should not think how it works in fantasy games. Nature rules are different, and if well defined, can be more consistent than the SF ones.
both you and dygs i think are just falling into the complete cop out of thinking that explaining anything AT ALL makes it not fantasy. like you can still ask where the magical force comes from and all the implications around that plenty fine even if you know how physically the spell causes the inteded affect and regardless, thats pretty much what is almost certainly happening with spells like the mages teleport regardless unless specifcially stated otherwise by the one(s) writing the lore. like legit, just learn more about how OUR world works so you can see how magically and extraordinary all this shit is despite being full on 100% real like the double slit experiment that shows that there is far greater than a non 0 chance our reality could be a computer simulation or how cause and effect doesnt necessarily exist on a quantum level with shit like quantum entanglment and radioactive decay as well as shit like super positions where in the famous initially joke shrodinger made about how people thought super positioning worked by proposing putting a cat in a box with a radioactive decay clock connected to a vial of poison that would kill the cat if the clock goes off and breaks the poison vial meaning the chance that the cat is alive or dead when you next is 100% random meaning the cat in fact is actually BOTH alive AND dead at the same time until you open the box and collapse its super position into a single defined answer of either cat IS dead or IS alive before you close the cat and a new vial if the last cat died where it happens again.
EXACTLY! and arcane sounds even more fantasy than spatial. honestly anything is better than 'teleportation' which is truly the most placeholder name i have ever seen and too weirdly restricting for a magic augment if ya ask me
GTFO
Explain Teleportation via magic rather than via science. Magic is a subset of anything.
Also, I did not say that there are no Fantasy settings where it's appropriate to include gravity as a form of magic. I said not in the Ashes setting specifically.
Gravity explanation probably fits quite well in the League of Legends/Runeterra setting.
We'll have to see what other Augments are in the Teleportation School.
I'm pretty sure they will all have something to do with teleporting.
Arcane does not indicate teleportation at all.
And Teleportation is more specific than "Spatial".
Rush could be a "Spatial" Augment but Blink is different than Rush.
dude for most people with especially those who play D&D, thinking of the word arcane brings to mind all matter of pure magical effects from detecting magic and identifying magical artifacts to magic missile to vortex warp and so damn many more pure magical effects with no elemental additions with on of the baseling things all the powerful D&D wizards have is literally teleport and teleportation circle. beyond that
ethereal could work but that has more implications around dimension hopping rather than anything magical and while i would agree 100% that ethereal aint bad and is FAR better than 'teleportation', i still stand by shiva's idea of arcane
The Western side of the Fantasy Genre seems to be less likely to use this, but I'll hope the 'Eastern' influences shine through a bit here.
I wouldn't worry though, since I assume anyone willing to have a mage spell 'Black Hole' isn't too likely to balk at using such terms.
Teleportation is indicative of popping out of existence in the Prime Material Plane and back into existence somewhere else in the Prime Material Plane.
All 4 Mage Schools are basically Arcane. Teleportation is a specific type of Arcane Magic. Elemental is another specific type of Arcane Magic.
As opposed to Divine Magic - is not a subset of Arcane Magic.
Exactly - because Teleportation implies hopping in and out of the Prime Material Plane while Gravity does not.
And Ether could portain to different dimensional planes as well. Ether is also closer to magic than true science in similar fashion to Alchemy being closer to magic than true science.
Such terminology fits easier into GW2 which even has the Asura race.
AoC is not made for such concepts and even guns are banned. The gun powder is forbidden!
Even
Crossbows will not be present in the MMO.[4][5]