Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Is there room for improvement?
SR1K
Member
Hello everyone,
I am a graphic designer.
If I may comment on some important details I would be happy to share some of my knowledge.
If we can say.. it seems that there is a visibility of the interface that is almost 90% similar to the old "perfect world international" game, the same potions, the same magic icons and really similar effects.
Even the powers like mana and power are really a copy.
They are really also based on the same old game...
The question is, is it okay?
also:
1. There are effects that I would upgrade regarding their visibility.
For example, I would be interested in seeing that there is an aura or magic around the player when he has his own and/or the wizard's powers on him
2. I would change the visibility of the icons a bit, and/or even circle the corners of the icons of the skill squares.
Some of the charms are short in their appearance - they should be given more performance time.
3. I would add an option that allows you to fly in space - such as wings or aircraft, really important in this type of games.
A. An option to stay away from a boss or production that cannot be hit, and of course be killed by him.
B. reach other and possibly higher places.
C. Flight gives a feeling of space and a big open world
I am a graphic designer.
If I may comment on some important details I would be happy to share some of my knowledge.
If we can say.. it seems that there is a visibility of the interface that is almost 90% similar to the old "perfect world international" game, the same potions, the same magic icons and really similar effects.
Even the powers like mana and power are really a copy.
They are really also based on the same old game...
The question is, is it okay?
also:
1. There are effects that I would upgrade regarding their visibility.
For example, I would be interested in seeing that there is an aura or magic around the player when he has his own and/or the wizard's powers on him
2. I would change the visibility of the icons a bit, and/or even circle the corners of the icons of the skill squares.
Some of the charms are short in their appearance - they should be given more performance time.
3. I would add an option that allows you to fly in space - such as wings or aircraft, really important in this type of games.
A. An option to stay away from a boss or production that cannot be hit, and of course be killed by him.
B. reach other and possibly higher places.
C. Flight gives a feeling of space and a big open world
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