Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Would like more 'grit' in the game.
bloodstainedcrown
Member
I would like to see more grit in the game.
By this I mean, more violence.
Anyone remembering Age of Conan would know what I mean.
The finishing moves when you struck a crit in Age of Conan was always extremely satisfying.
In both PvP and PvE.
Every class had their own 'finishing moves'.
It was very unique to the game (I am not saying it's never been done before, but it was very unique in an MMO setting).
All MMO's have the same lack of grittiness. Incredibly boring.
Let's see more violence in this game... it needs it... as does the entire MMO genre.
And I'm not talking about blood splatter and gore... that's default as far as I'm concerned.
I'm talking specifically about whenever a crit is landed, we are given a brief cutscene of decapitation; amputation; impalement... whatever... an overall violent death of our opponent (I dunno... go check out what Age of Conan did with their finishing moves and get some inspiration).
BRING IT.
By this I mean, more violence.
Anyone remembering Age of Conan would know what I mean.
The finishing moves when you struck a crit in Age of Conan was always extremely satisfying.
In both PvP and PvE.
Every class had their own 'finishing moves'.
It was very unique to the game (I am not saying it's never been done before, but it was very unique in an MMO setting).
All MMO's have the same lack of grittiness. Incredibly boring.
Let's see more violence in this game... it needs it... as does the entire MMO genre.
And I'm not talking about blood splatter and gore... that's default as far as I'm concerned.
I'm talking specifically about whenever a crit is landed, we are given a brief cutscene of decapitation; amputation; impalement... whatever... an overall violent death of our opponent (I dunno... go check out what Age of Conan did with their finishing moves and get some inspiration).
BRING IT.
There's devils on each side of you,
With bottles in their hands
You need one more drop of poison
And you'll dream of foreign lands
With bottles in their hands
You need one more drop of poison
And you'll dream of foreign lands
0
Comments
i feel their art direction is not going this way tbh.
I actually wouldn't mind seeing abilities like Execute trigger a short pre-animated takedown, just for the cool factor. Blood splatters are already a thing, though I doubt we'll be seeing any dismemberment. Most MMOs tend to go for ~pegi-16 or T in order to catch the widest possible audience, and from what we've seen so far it seems Ashes is going in that direction too.
for a 1v1 arena, sure.
So much could be done, but I don't think we will get anything
Go on.
:bigeyes:
Blood and gore as a default - for a game where the core player base is already rather small compared to the whole market?
No, this is a nothing burger with no benefits to this game.
TBH i never understood why people like looking at really ugly games with blood and gore and gratuitous violence and all that stuff. Maybe its the "cool" factor?
I'm just a simple guy, but "pretty and beautiful" = "good" and "ugly and gory" = "bad" aesthetically... By definition.
I honestly can't stand modern TV shows/movies/games that are mostly about the shock effect of seeing people getting brutally beaten, dismembered and mutilated. Pass.
" and flyin' Dildo Fairies ! " - probably William Butcher. (lol)
Hands down regarding the Violence,
everything plus/above/more than a Player dying on - well - Death - and turning into a small pile of Ash until Revival or Respawn,
would add EXTRA DATA BURDEN, Bandwidth - and hence, Frames to the Game, right ?
It would be "more" to animate. More that could significantly slow the Game down in a huge Mass Battle.
And G~oooods i love me some epic Mass Battles.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
Edit: And to second others here, no cutscenes. Things need to keep moving.
Think you are asking for a different the game. Steven showed us the art style of the game at the kick starter. That's part of the vision that had people like me back Ashes. Sure let's just tic off all the people that's supported this game for 7 years.
You definitely never played Conan. That's not what was on display during any of this game's coverage. I've been here for over 7 years, so I can say at least one person isn't furious about my previous post.
Think Mortal Kombat, that would be another game resembling the fatalities the OP is referring to. No thanks.