Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Do you think any of these things won't eventually be in the game?
its a fucking video game mate, so now you wanna control/limit how people move their characters based on what you think looks good? whats next running should be tied to a heart beat system because in real life people dont run around all the time and we should be walking?
hey the chicken emote looks dumb lets remove it!
Lets
Giving players the freedom to jump only to cause them to have any sort of counter measure that directly takes away that freedom is ridiculous. Punishing someone for spamming spacebar when it does not benefit you to spam it in the first place doesn't make sense.
There is no such thing as bunny hopping as it is since true bunny hopping gives you a benefit for doing so. True bunny hopping glitches the mechanics and gives damage reduction, faster movement, reduced stamina usage which are not a part of AoC.
Don't change jumping. Allow people to spam spacebar if they want to and don't waste time developing useless mechanics that WILL be abused. Forcing movement speed changes, jump punishments or things like that are why bunny hopping are even possible.
I give You my Like only because You added "FFS" at the End of your Comment, Liniker. I love it when People swear and curse.
Kidding
Actually, Yes. Why not, in Case of doubt ? Let People play the way they like. That being said, Liniker - don't regret the optical Horrors You just summoned in a handful of Years or so.
✓ Occasional Roleplayer
✓ Maybe i look after a Guild sometime soon
It requires decisions to be made by the team either way. It is fine to let jumpers be jumpers, so long as there is not a mechanical benefit being granted for it. If there is, it should be addressed and balanced. Are the devs sitting around testing and balancing around jumping vs not jumping right now? Nah probably not, it is likely something they'd rather wait til A2 to see and determine if it needs to be addressed at all.
So far I see 5 people who replied in support potential balancing or mitigation, 9 who don't want any balancing, 4 who kinda seem to be "as long as there's no advantage its fine" and 2 who I'm not exactly sure the point you're making. This isn't really a sampling of the whole population of players, but at this point I think we really need to see how it plays first-hand to get a better idea of how it exists now and whether it is fine or has some issues.
We all know Steven is a frequent jumper so they won't go too far on mitigation of jump-related activities. I have a feeling you can't air-block or air-dodge anyway so being in the air means likely you're already somewhat defenseless.
You can't look at this only from one side. Someone who enjoys jumping will support jumping. Someone who doesn’t like it will be against it. The answer should lie somewhere in the middle.
No one wants jumping to be removed completely, and no one wants to stop those who enjoy it from doing it. But if someone is visually bothered by it, you can’t force them to be okay with it and just accept it either.
It’s like if I, as a PvP player, said that I would prefer the penalty for PK (player killing) to be significantly lower or even non-existent. However, many people would complain that they only want PvE, not PvP.
The system was designed in a way to satisfy both sides to a certain degree. So jumping should work in a similar way — if you want to jump just for fun, you should be able to… but for example, jumping could slow down your movement speed.
That way, if you wanted to be efficient, you wouldn’t jump. This would limit jumping significantly without banning it completely for those who simply enjoy doing it for fun.
What they need to do is a) stop being able to dodge after a jump, that's just silly b) stop people from jumping while attacking, the speed reduction is supposed to be a balance thing which is countered by the jumping.
The issues with targeting people is an issue with targeting in general, the action mode cam has a really hard time targeting anything right in front of you if the crosshairs are above the target. It's also not re-acquiring targets when they loose them. Like if a rouge goes stealth mode and comes back the player won't have a target and has to tab to get a target again, making the aiming system a useless gimmick
No it shouldn't.
You absolutely can look at this from one side, because those that don't like it have no good reason for not liking it. Just "not liking it" is not a reason, it is an opinion.
This doesn't mean we are telling people that are bothered by it to just accept it. Rather, we are telling them to harden the fuck up and realize they are not the center of the world and things do not only exist for their enjoyment.
So, it's telling them to accept it but in a much harsher, real world kind of way.
You are wrong. An opinion is that I don't like it, and the reason or fact is that it looks stupid when you can constantly jump like a frog.
Why even have walking and running if everyone just keeps jumping?
It doesn't leave a good impression when you see dozens of people on the screen fighting, but everyone is jumping around like monkeys, rabbits, and frogs.
They might as well have added such races to the game, and then I wouldn’t have anything to complain about.