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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Has it been said whether they will add macros?
Hutchy1989
Member, Alpha Two
I know addons/mods are not going to be a thing but will macros similar to what wow has built into the base game being considered? They are so useful for reducing how many buttons you need.
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I wouldn't expect to see any built in to the game itself, and I also wouldn't expect to see them be allowed.
I am just curious to see if intrepid has a way of preventing them?
This is my personal feedback, shared to help the game thrive in its niche.
Like @Noaani already stated, everything we know comes down to the statement from Steven. You can find more info here:
https://ashesofcreation.wiki/Security_systems#Macros
For mouse-over actions (attack, target, buff, dispel, etc., depending on the qualifier key press) a very limited function would be welcome.
If macros cannot be limited in scope then for the sake of the game we'll just have to blame the bad actors.
The intention is indeed to ban these when detected.
So what do you think they would do if I had a hardware level macro that introduced a random millisecond delay between each step to mimic the lack of precision humans have?
This is my personal feedback, shared to help the game thrive in its niche.
If they can detect it, they would ban you - as stated above.
If they can not detect you, they can't ban you.
This is the exact same argument I have been making for years in regards to combat trackers.
Same applies for cheats. Wish they would develop a cheat for AShes for inifnite gold