Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Suggestion: The Bard having raid wipe recovery options.
willsummon
Member, Alpha Two
Watching all this discussion on the Bard gave me a few ideas.
If the Bard will be a support master, then how about having the Bard have some wipe-recovery abilities for a group or raid. Such as after Priest res everyone, a Bard with a few other players can cast a group spell to quickly restore everyone to full health and mana.
Another idea. Since musical instruments are part of the Bard's abilities. An option where a Bard and a few other players can cast a spell when a group or raid start to wipe, with the Bard's music stopping the fight by resetting the dungeon boss, or enemy group.
If the Bard will be a support master, then how about having the Bard have some wipe-recovery abilities for a group or raid. Such as after Priest res everyone, a Bard with a few other players can cast a group spell to quickly restore everyone to full health and mana.
Another idea. Since musical instruments are part of the Bard's abilities. An option where a Bard and a few other players can cast a spell when a group or raid start to wipe, with the Bard's music stopping the fight by resetting the dungeon boss, or enemy group.
0
Comments
If most of the raid dies but they're able to res, there might be a rush to get everyone up before respawns catch up. In that case I think it's a good idea to have recovery abilities, but it also strikes me as something that might be a little strong in PvP, even if it's out of combat only.
It is those instanced situation what I am talking about.
Recovering from a raid wipe can take half an hour, while wrecking the group momentum and fun factor.
Being able to recover quickly from a raid wipe, or resetting the boss fight, thus preventing a full raid wipe, would make things more efficient.
There is talk of different archetypes having group spells. For a support class, having a group spell that can reset a battle can be seen as good support.
im all for the idea of quickly recovering after a wipe but there is no way any class should have the ability to reset a fight in progress, if you take the risk away from the fight people will just have that spell on standby for any raid wipe mechanic. if you cant complete the obj / dps check / dont stand in that factor of a mechanic then you should suffer the consequences and learn from it / come back later if its a dps check.