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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Suggestion: The Bard having raid wipe recovery options.
willsummon
Member, Alpha Two
Watching all this discussion on the Bard gave me a few ideas.
If the Bard will be a support master, then how about having the Bard have some wipe-recovery abilities for a group or raid. Such as after Priest res everyone, a Bard with a few other players can cast a group spell to quickly restore everyone to full health and mana.
Another idea. Since musical instruments are part of the Bard's abilities. An option where a Bard and a few other players can cast a spell when a group or raid start to wipe, with the Bard's music stopping the fight by resetting the dungeon boss, or enemy group.
If the Bard will be a support master, then how about having the Bard have some wipe-recovery abilities for a group or raid. Such as after Priest res everyone, a Bard with a few other players can cast a group spell to quickly restore everyone to full health and mana.
Another idea. Since musical instruments are part of the Bard's abilities. An option where a Bard and a few other players can cast a spell when a group or raid start to wipe, with the Bard's music stopping the fight by resetting the dungeon boss, or enemy group.
0
Comments
If most of the raid dies but they're able to res, there might be a rush to get everyone up before respawns catch up. In that case I think it's a good idea to have recovery abilities, but it also strikes me as something that might be a little strong in PvP, even if it's out of combat only.
It is those instanced situation what I am talking about.
Recovering from a raid wipe can take half an hour, while wrecking the group momentum and fun factor.
Being able to recover quickly from a raid wipe, or resetting the boss fight, thus preventing a full raid wipe, would make things more efficient.
There is talk of different archetypes having group spells. For a support class, having a group spell that can reset a battle can be seen as good support.
im all for the idea of quickly recovering after a wipe but there is no way any class should have the ability to reset a fight in progress, if you take the risk away from the fight people will just have that spell on standby for any raid wipe mechanic. if you cant complete the obj / dps check / dont stand in that factor of a mechanic then you should suffer the consequences and learn from it / come back later if its a dps check.