I noticed we now have different primary stats
compared to A1.
- Constitution
- Strength
- Dexterity
- Mentality
- Intelligence
- Wisdom
Thank you
@Lex and crew for updating the wiki.

During the stream, one of the things that stuck with me is that Bards seem very heavily Intelligence based. We don't have a Charisma stat, which makes sense for an MMORPG compared to a single player RPG, but I would have thought that perhaps Mentality should be the primary Bard stat? Just based on the name and the traditional class fantasy. It does look like Mentality is the second-most important Bard stat though, based on Bucky's stat allocation, and according to the wiki it helps with mana and mana-regen, as well as magical defenses.
Either way, Intelligence is the stat that Magical Power, Magical Critical Power, Magical Accuracy and maybe casting speed is based on, according to Bucky, but he might just have mis-remembered, because the Wiki says it's Magical Penetration, and that casting speed is Wisdom based. Magical Power seems to be the main waterfall stat determining both the damage and healing of the Bard abilities, and is in fact probably the main waterfall stat for all the casters, including Mage, Cleric and presumably Summoner, which means Clerics are also Intelligence based.
And I suspect Strength to be the main stat for the 4 other archetypes, even for tank and rogue, although I bet their second-most important stats are different depending on their final class.
It's not a problem for me if that's what we end up getting - Intelligence or Strength being the two main stats for all the archetypes - but it's certainly not what we normally see in the other MMORPGs and RPGs and such I have played. Usually we see Wisdom or Dexterity or Charisma being main stats for some classes.
I can certainly see some upsides to it in terms of itemization, though.
What do you guys think?