Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Skill tree suggestion
Hello everyone,
Here is a suggestion for the skill trees.
I find the current skill tree very confusing and would find it better if there was a separate skill tree for each sub-category.
Example: Bard
- Skill tree for melodies
- Skill tree for dances
- Skill tree for songs
- Skill tree for stories
Due to the 2nd archetype, the skill trees can be developed differently.
For example:
Changing the skills
Adding skills
2nd archetype:
Warrior/Tank/rogue -> skill tree for dances more developed
Supports melee playstyle and supports the use of melee weapons
Ranger/Mage -> skill tree for songs more developed
....
This would also allow the archetypes to be played quite differently
Here is a suggestion for the skill trees.
I find the current skill tree very confusing and would find it better if there was a separate skill tree for each sub-category.
Example: Bard
- Skill tree for melodies
- Skill tree for dances
- Skill tree for songs
- Skill tree for stories
Due to the 2nd archetype, the skill trees can be developed differently.
For example:
Changing the skills
Adding skills
2nd archetype:
Warrior/Tank/rogue -> skill tree for dances more developed
Supports melee playstyle and supports the use of melee weapons
Ranger/Mage -> skill tree for songs more developed
....
This would also allow the archetypes to be played quite differently
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