Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
rogue stealth idea
GANKLORD
Member, Alpha Two
As a rogue player in wow (since game release) i want to say something about stealth. iwe heard there will be stealth thats not 100% and looks like a predator from that movie. and im ok with that.. BUT if there was mechanic that makes you 100% invisible ONLY WHEN NOT MOVING that will add alot of scenarios to rogue fantasy gameplay. for example when i will be lurking dungeons i want to stop to let patrol past me and then continue moving in weak stealth. or when you are hunted by group of players you will need to think if you gonna move and risk being seen in weak stealt from close range. player will need to consider move positioning and i think that will add more tactic gameplay to simple slealth button.
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Comments
Is not
https://ashesofcreation.wiki/Stealth
Also during night, when moon is covered by clouds or during heavy rain or sand storms.
Rogues should be able to detect other rogues, just like they detect traps.
There is already things Intrepid has in mind around balancing stealth, so look forward to that.