Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
rogue stealth idea
GANKLORD
Member, Alpha Two
As a rogue player in wow (since game release) i want to say something about stealth. iwe heard there will be stealth thats not 100% and looks like a predator from that movie. and im ok with that.. BUT if there was mechanic that makes you 100% invisible ONLY WHEN NOT MOVING that will add alot of scenarios to rogue fantasy gameplay. for example when i will be lurking dungeons i want to stop to let patrol past me and then continue moving in weak stealth. or when you are hunted by group of players you will need to think if you gonna move and risk being seen in weak stealt from close range. player will need to consider move positioning and i think that will add more tactic gameplay to simple slealth button.
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Comments
Is not
https://ashesofcreation.wiki/Stealth
Also during night, when moon is covered by clouds or during heavy rain or sand storms.
Rogues should be able to detect other rogues, just like they detect traps.
There is already things Intrepid has in mind around balancing stealth, so look forward to that.