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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Weapon skin variance
Nefficles
Member, Alpha Two
Remembering one of my biggest let downs in New World, I figured I would post a suggestion for ashes of creation to ensure they don't follow suit.
Pleaseeeee ensure weapons have various skins that show progression. I remember New World's legendary crafted staffs looked like sticks I could've found in the woods which were the same damn thing I had since lvl 1.
Make crafted gear look like what the components require, make dungeon drops look like they come from that dungeon, make rare wold drops have some sort of story or lore component behind how they look, and make rare spawn drops similar.
Pleaseeeee ensure weapons have various skins that show progression. I remember New World's legendary crafted staffs looked like sticks I could've found in the woods which were the same damn thing I had since lvl 1.
Make crafted gear look like what the components require, make dungeon drops look like they come from that dungeon, make rare wold drops have some sort of story or lore component behind how they look, and make rare spawn drops similar.
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Comments
Yeah I totally understand the game is still in development. This isn't something I would fully expect in alpha 2. Just something I'm hoping ashes of creation has implemented upon full release.
I reeeally don't want to see Ashes go the way of WoW where everything has to be big and bright and obnoxious, but I'm hopeful I can tailor aesthetics via the crafting and transmog systems.
While I agree I don't want everything to be gaudy as this wouldn't seem to fit the art direction ashes is going for, I would say that some people do like that approach to where I think ashes could have their own artistic take on it. We already know we can transmog in this game so if people don't want flashy weapons, they can skin it to look like however they want.
I'm more asking for the variety of skins to be vast and for them to keep in mind visible power scaling.
I doubt that's likely, though.
I agreeeeeed 100%.
Getting lucky or grinding to get that one epic looking rare drop is peak.
Putting in hours of time to become an expert of your craft to show if off? So cool.
Grinding pvp kills to get some crazy pvp armor? Terrifying