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Class options 8-)

nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
We have many options on how our chars will work. So many it can lead to some play styles that we can get some real out of the box thinking.

We have all the stuff we have talked about. Augments, skill trees, Secondary class options, Religion and much more.

What I am excited about is the option to pick any weapon but also any armor type. This was also in ESO and you found some very unique builds. Mages that were main tank for instances. In Ashes this means for a class like the Bard, you can have them dressed and spec-ed to be front line battle, to keep our melee fighters looked after ready to be in the thick of things or a Bard dressed for ranged fighting, keeping the Casters and Archers protected and mobile fighting. Or a real Battlemage, thats also spec-ed into AoE and heavy armor with a 2H weapon or sword and shield.

Are there any classes/weapon/armor builds you are thinking of trying?

Comments

  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    edited August 13
    Just the usual I think.

    I've probably played too many games with this level of customization already.

    Or more likely the Shadow Disciple style is just common enough that lots of games make sure I have access to it.

    I'm really happy for all the people for whom this is their first experience with high flexibility, though, it's definitely a pain to be class/gender/race/role locked for an entire MMO.

    EDIT: I'm really interested in seeing what dual wielding Axe Templars will be like, though, despite having no intention to explore or play this myself.
    ♪ One Gummy Fish, two Gummy Fish, Red Gummy Fish, Blue Gummy Fish
  • LudulluLudullu Member, Alpha Two
    Wand Shield Tank/Fighter in full plate.
  • rolloxrollox Member, Alpha Two
    I will try out the Templar. Melee Cleric for close in support on the battlefield. Using the melee range healing touches and hopefully finding a finger of death augment

    I also will try out Fighter either dual wield or two handed. Not sure which secondary or augments to go with that yet.

    So far those are the two I know for sure that I will go to. My third choice will be some kind of necro rouge or rouge mage.. idk
  • SrixunSrixun Member, Alpha Two
    Spellsword! High DPS with some flex for CC, Mobility, or DPS, hopefully some more tanky abilities so I can flex to the situation. be it PVP or PVE. :)
  • i'm almost always tank in mmos, but certain support (buff/debuff/etc.) is my second fav though i rarely play it since tanky tank ftw~. i'm planning to go with bard/tank (siren?) and melee weps/armor suited for close-in combat styles. hopefully adequate hp pool to make myself tanky enough to aggro/threat-pull while applying those passive-ish helps to friends.

    if i don't like it, i'll tank/bard instead. can't remember what they say that's called. and basically just be the team's meatshield as usual bahahaha
  • i'm almost always tank in mmos, but certain support (buff/debuff/etc.) is my second fav though i rarely play it since tanky tank ftw~. i'm planning to go with bard/tank (siren?) and melee weps/armor suited for close-in combat styles. hopefully adequate hp pool to make myself tanky enough to aggro/threat-pull while applying those passive-ish helps to friends.

    if i don't like it, i'll tank/bard instead. can't remember what they say that's called. and basically just be the team's meatshield as usual bahahaha

    Argent
  • Tank: heavy armor, big melee weapons and or a shield
    Fighter: heavy armor, big 2 hander
    Cleric: heavy armor, big melee weapons, staffs, wands and or a shield
    Summoner: same as cleric
    Mage: staff high offense items
    Bard: heavy armor and shield
    Ranger: ranged weapons high offense items
    Rogue: big 2 hander high offense items
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    rollox wrote: »
    I will try out the Templar. Melee Cleric for close in support on the battlefield. Using the melee range healing touches and hopefully finding a finger of death augment

    I also will try out Fighter either dual wield or two handed. Not sure which secondary or augments to go with that yet.

    So far those are the two I know for sure that I will go to. My third choice will be some kind of necro rouge or rouge mage.. idk

    I have to admit (wow paladin healer spec 10 years myself) a Cleric slash heavy armor could be a fun frount line class. Cleric that gets down and dirty. Either keeping the front line alive or being the focus of battle and having everyone try and kill you and you just not going down. That sounds like something I would like to play.
  • rolloxrollox Member, Alpha Two
    nanfoodle wrote: »
    rollox wrote: »
    I will try out the Templar. Melee Cleric for close in support on the battlefield. Using the melee range healing touches and hopefully finding a finger of death augment

    I also will try out Fighter either dual wield or two handed. Not sure which secondary or augments to go with that yet.

    So far those are the two I know for sure that I will go to. My third choice will be some kind of necro rouge or rouge mage.. idk

    I have to admit (wow paladin healer spec 10 years myself) a Cleric slash heavy armor could be a fun frount line class. Cleric that gets down and dirty. Either keeping the front line alive or being the focus of battle and having everyone try and kill you and you just not going down. That sounds like something I would like to play.

    Going back to AD&D days Cleric has always been my favorite class. Even early computer games did the Cleric righteous.

    It wasn't until perhaps WoW with their Paladin and the crazy early MMO need for "balance" that a truly good cleric a la AD&D has existed. MMO's "balance" needs and rock paper scissors has pushed the Cleric into being Priest heal bots you see today. The boring repetitive stand in the back line wearing your robes, target friend, mash button.

    I don't expect Ashes to be much different. But we shall see... I have some hope in this game and the developers vision. If the Cleric I dream about is not obtainable I have many other ways to play in another archetype.

    It was WoW vanilla that actually turned me into a Paladin. And while fun and powerful. I ended up being a tank in almost every game from there on out. So crossing my fingers for some true Cleric love here in Ashes
  • XephXeph Member, Alpha Two
    As I would like to go for a nimble looking Bard, as either a Trickster or Song Warden, I'm thinking Leather Armor with a Wand or maybe a short bow.

    Great question btw!
  • AszkalonAszkalon Member, Alpha Two
    nanfoodle wrote: »
    Are there any classes/weapon/armor builds you are thinking of trying ?

    I want to try out the Ranger Archetype at least once i think,
    plus Rogue as well - and of Course Summoner as well after that.

    I want to play at least one later Summoner as a Necromancer, but i don't know yet if i want to play/test the Rogue and Ranger as pure Archetypes first, or also mix something else into them.


    No Idea which Weapon Builds i want to test, as i have about Zero Oversight yet.
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Kinda starting to look for a Guild right now. (German)
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    edited August 14
    Xeph wrote: »
    As I would like to go for a nimble looking Bard, as either a Trickster or Song Warden, I'm thinking Leather Armor with a Wand or maybe a short bow.

    Great question btw!

    Im torn for my Bard. I will go Staff/Wand or Book with light armor and stay at the back of the team keeping Archers, Healers and Casters alive and topped up with mana and mobile, etc. Or I am going Heavy armor with a melee weapon and I will be in the trenches hasting melee and mitigating damage, hasting attacks etc.

    I dont have the time to invest in two sets of raid level gear, so I need to pick one lol. too... many... options (faints)
  • AszkalonAszkalon Member, Alpha Two
    nanfoodle wrote: »
    I dont have the time to invest in two sets of raid level gear, so I need to pick one lol. too... many... options (faints)

    Imagine having "too many Options" in a RPG VideoGame. When was the last time this was the Case ?

    In an MMO ?
    When was there the last time the Feeling the Content has so many Options you can't decide ? :D
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    ✓ Kinda starting to look for a Guild right now. (German)
  • ByrdenstrangByrdenstrang Member, Alpha Two
    In LOTRO, my first MMO, there was a class called "Captain", a heavy armor melee support class which focused on buffing groupmates, healing and melee DPS simultaneously, although its healing and dps where less than that of dedicated healing/dps classes.

    It was a very unique class, good at soloing, but Captain's buffs made it hugely beneficial for group play especially in PVP. Most MMO's I've played since haven't really had anything similar too it.

    Personally, I'm looking forward to trying fighter/tank with bard/cleric as subclass, or bard/cleric with fighter/tank subclass, and hopefully something will play similar to Captain, while still being viable in endgame content ofc :wink:
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Aszkalon wrote: »
    nanfoodle wrote: »
    I dont have the time to invest in two sets of raid level gear, so I need to pick one lol. too... many... options (faints)

    Imagine having "too many Options" in a RPG VideoGame. When was the last time this was the Case ?

    In an MMO ?
    When was there the last time the Feeling the Content has so many Options you can't decide ? :D

    Ya I can't wait to theory craft with class skills, weapon skills and gear skills to find builds I will be excited to play. My guess building a skill set will almost like deck building in card games, with the paper, rock, scissors combat.
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