nanfoodle wrote: » Harvest Festival - Most cultures, this was a time of plenty when they could really enjoy the bounty of food that really only happens once a year. I would love to see games like, catch the pig, hunting quest to bring meat to the festival and the like. Rewards like cooking recipes and matts, ranging to uncommon to rare. All depending on your engagement. Maybe food with buff and some bigger rewards that have feast food that will let you share with a party or raid. Also maybe some cosmetics like Baker outfit.
rollox wrote: » Something like an Artisan Fair. Where crafters can put some of their items on display on a mannequin. Allowing other players walking through to view and inspect the item. Having different competitions for things like best felt caps. Over the course of the festival (a couple days or week) the players get to vote on what they think is best felt cap. Here's the complicated part. The actual single piece of useable gear could be transacted as normal. But... A cosmetic copy of that felt cap is created as as sort of souvenir item. That can be sold for a small fee that will be distributed between the crafter and the node. Something like how you can go to Medieval Times and buy a cheap fake sword as a souvenir. But this item, the best of show felt cap, becomes a special cosmetic available only on that sever and only for those players who purchased the souvenir. I know it sounds far fetched and probably resource heavy to maintain the item as a one time server only cosmetic. Maybe at a point in time, across all servers there was several of these fairs. And there is a meta cross server event that finds the best felt cap in all Verra. And then that can actually be made into a cosmetic on the cosmetic shop. Idk Sorry, I went way off on a tangent from an actual festival.
nanfoodle wrote: » My hope is that yearly events have nothing to do with what we do as Earthlings. I really dont want to see a Halloween event but maybe have a Death festival. Maybe have smaller dungeons pop up all over the game that have undead monsters and bosses that drop skins for weapons with creepy glow effects. Maybe a few world bosses with short respawn timers that drop maybe cool mount skins that also have creepy skins like a ghost skin for a horse skin and the like. Some quests like prank the local kids, save the maiden quest where you need to save her from mobs of undead and a Ghoul Boss that has her tied to a tree at the end of an instanced dungeon that can be done with smaller teams of 2-3 people. Maybe even killing undead anywhere in the game would drop candy that has some stats and morphs that can turn you into an undead mob for 5 min.
nanfoodle wrote: » My hope is that yearly events have nothing to do with what we do as Earthlings.
rollox wrote: » nanfoodle wrote: » My hope is that yearly events have nothing to do with what we do as Earthlings. Yes I like that. Something that maybe unlocks when a new constellation is discovered. And every year as that constellation travels across the Verran sky, the festival becomes available
tautau wrote: » A theatre festival might be nice. Players could perform short skits of their own making, other characters could do standup comedy routines or guilds could compete with their members presenting plays. We could do dances using emotes and groups of Bards could perform music they wrote. We wouldn't expect Cats or Hamilton, but an excerpt from Waiting for Godot or Once could be delightful.
Otr wrote: » Festivals should happen after successfully surviving a siege and rebuilding defenses to a certain degree. Also during rl Christmas. Drinks should make characters feel drunk a bit longer than usually. NPCs should celebrate too.
Otr wrote: » NPCs should celebrate too.
Xeph wrote: » What Would Your Dream Festival in Ashes of Creation Look Like ?
Xeph wrote: » Otr wrote: » Festivals should happen after successfully surviving a siege and rebuilding defenses to a certain degree. Also during rl Christmas. Drinks should make characters feel drunk a bit longer than usually. NPCs should celebrate too. I really like the idea of festivals being tied to significant in-game events, like surviving a siege and rebuilding the defenses. It would give the celebrations a deeper meaning, serving as a well-earned reward for players' efforts and resilience. And having NPCs join in on the festivities would make the world feel more alive and dynamic, really driving home the idea that everyone—players and NPCs alike—is part of the community. This would create a festival experience that’s not only fun but also rooted in the game’s lore and player achievements. Thanks for sharing such a thoughtful idea!