Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Making ballots editable would require excessive processing and database resources and too many clicks from the players. Instead, keep them all blank until their a finally deposited in the ballot box (then destroy the ballot once it is delivered), with the only relevant data being an expiry date for each voting process, the ballot just have to be from the same source being the node/guild/castle/group (it depends on who is running the proccess and that is the proccess for).
One possibility would be having a daily or even hourly update on the counting, so along the elections everyday people would see who is winning and the side that is behind in the race would have to put their backs into trying to rig the election in their favor. I want to see guilds putting massive efforts into cheating. Counting the ballots only after the election ends is not enticing enough.
Make elections the most rotten process possible, it should be full of drama, cheating and scheming.
Good luck!
I could see an schemes to set up some sort of order to cause groups to leave the node, such as war, then hold elections while they are away so as to win the election or retain their seat of power.
Very intriguing points here!
More and more I an trying to see the grand scheme of things in AoC, we are trying to have insights way beyond what Intrepid revealed to the community.
What if intrepid created a little shack or something like that along frequently travelled areas outside of the nodes cities and castles. Then once a certain amount of votes have been cast in that set area/after a certain amount of time passes if not enough votes are collected it automatically generates a caravan route to the closest node. Maybe have it waiting in a stable next to the shack, then when it gets to say 5 minutes until it spawns it send a message to those people who have cast a vote in that specific area so they are able to either defend/plot the demise of the caravan.
This method could also allow highway bandits to set up ambushes as they could have one of their members cast a vote and receive the notification that it will be leaving soon so they can get everyone set up.
As i was typing this i also had the idea that they could add a tavern next to it as well so it becomes like a little rest stop area, maybe have a simple shop that only stocks bare essentials like maybe some weak potions, simple gatherables that other travellers have sold there. This could also serve as a meeting ground for upcoming local wars in the area an so on. nohing too fancy but just something that will make players wait around for the caravan to start and not have them just standing out on the road
Why Stuff Votes into a Caravan ? To cart the Votes to another Node ?
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
I think the caravan should leave the node without much of a fuss, maye one npc will say something out lout or ring a bell, and only the people close to the npc should listen. Also about this spot, I don't think there should be a spot for this at all, but there should be a mailbox near the mayor house.
About leaving the node only when it has a certain amount of votes, idk about that, maybe ok, maybe not... should think about this a little more. Probably, the votes should be in any caravan travels closer to the destination, because sometimes you will vote from another island and you are 30 nodes away, so I think the vote should be mailed as fast as possible in the first available caravan and maybe your vote will reach the destination in time.... sometimes your vote will not get there.
So, putting together all the votes every 4 hours and sending them all will give a good chance of having them find their destinations in time, specially if you are not that far from the destination. But if you are 30 nodes away then it woul take up to 5 days for the votes to get there
I see what you did there lol!