Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Community monster designs
ArchivedUser
Guest
Hey everyone! It's time to carry out our weight in the game design and suggest some awesome monster designs for the devs to take inspiration from. I believe this is necessary to avoid getting repeating monster designs when devs run out of imagination and ambition although the rest of the game seems pretty amazing.
Either describe what kind of monster or boss you'd like to see in game or post a pic of your design. If you don't have an original idea, then share us your opinion of other ideas.
What I'd like to see is some huge ancient dragon that caused the original cataclysm that made the ancestors to abandon their realm. I'd take some influence from the Monster Hunter series' Gravios with some red vains of that "cursed glow" we have seen in that spider monster in "a Mage's life" video.
<img src="https://gfycat.com/WelllitSoulfulKronosaurus" alt="Ancient dragon" />
Also I'd like to see this little tribe of felyne foxes that wonders around the woods. They could have shamans and warriors and be lethal if the whole tribe is faced alone.
<img src="https://gfycat.com/DecisiveVictoriousColt" alt="Fox people" />
Please share your thoughts :)
Either describe what kind of monster or boss you'd like to see in game or post a pic of your design. If you don't have an original idea, then share us your opinion of other ideas.
What I'd like to see is some huge ancient dragon that caused the original cataclysm that made the ancestors to abandon their realm. I'd take some influence from the Monster Hunter series' Gravios with some red vains of that "cursed glow" we have seen in that spider monster in "a Mage's life" video.
<img src="https://gfycat.com/WelllitSoulfulKronosaurus" alt="Ancient dragon" />
Also I'd like to see this little tribe of felyne foxes that wonders around the woods. They could have shamans and warriors and be lethal if the whole tribe is faced alone.
<img src="https://gfycat.com/DecisiveVictoriousColt" alt="Fox people" />
Please share your thoughts :)
0
Comments
I also think that having bosses that don't just have loads of health, but going for bosses that possess unique abilities and lots of bosses with different unique abilities is a good way to go. So many games now days get too repetitive due to the fact all the monsters are the same and the harder ones are just the same as the low level bosses just with more health and a bit more damage.
So far the game looks promising and I'm glad I stumbled upon it.
Correct me if this is implemented in some other game, it would be appreciated if so :).
Well here's a picture I made of it (the background isn't mine):
<img src="https://gfycat.com/MammothGracefulKodiakbear" alt="Goblin and the girl" />
Oh did I forget to mention? Lorewise he captures children into his back sack and brings them into table for the little ones.
I actual do have Vivid Image in my head & just might draw it ... Only thing i might have to practice my " Thumb-Smudging "