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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Druids & Nature magic
RonDog98
Member, Alpha Two
Does anyone think one of the subclasses will allow for a nature spell caster or transformation based class? Transformation magic is listed on the wiki, but there’s no real info.
I find it odd that we don’t have a traditional Druid archetype given the heavy DND inspiration.
I find it odd that we don’t have a traditional Druid archetype given the heavy DND inspiration.
0
Comments
The closest we will get in the current design will be the Monster Coin events, which are open world events where players can use monster coins to take control of a Mob thats part of the event and push the objective of one side through that. But as the concept implies: This is class independent and event bound.
As to WHY this is not a thing, I can only guess and my guess is that this is bound to the lore in some way that has yet to be revealed. Lastly: there are still a few Archetype combinations that strike me as nature themed, which as off now might be your best chance of going there.
Druid a popular MMO class so yeah there a decent chance they come someday but far in the future
Presumably, having only just come through a portal and having our very first access to The Essence, doesn't count as having Mastery Over Transformation Magic and Attuning Our Souls To Transformation Magic.
https://ashesofcreation.wiki/Transformation
Come again?
Blown past falling sands…
The Subject of the thread was "Druids and Mature Magic". I guess the OP edited it.
Blown past falling sands…
I this update Steven said that sub class will augment skills of the base class and could change what the base skill does entirely. Some changes would be damage types and other less impactful changes. One can hope. Some time after May 1st when we are to see the last base class. We will start to see augment information starting. Steven did say that's not coming till we see all base classes.